/// <summary> /// 读取游戏存档数据并更新 /// </summary> public void GetData() { FileInfo info = new FileInfo(Consts.DataPath); if (info.Exists) { GameData data = ToolsManager.GetData(); model.PlayerIntegration = data.m_playerIntegration; model.ComputerLeftIntegration = data.m_computerLeftIntegration; model.ComputerRightIntegration = data.m_computerRightIntegration; } }