Example #1
0
    private void EndDemoLearn()
    {
        //黑屏效果
        //找到场景中的Main Camera对象,
        GameObject mainCamera = GameObject.FindGameObjectWithTag("MainCamera");

        if (mainCamera != null)
        {
            Tonemapping com = (Tonemapping)mainCamera.GetComponent("Tonemapping");
            if (com != null)
            {
                com.enabled = true;
                com.SetActive(true);
                GameObject dfmUIRootGO = GameObject.FindGameObjectWithTag("UI");
                if (dfmUIRootGO != null)
                {
                    dfmUIRootGO.GetComponent <DFMUiRoot>().SetUIVisible(false);
                }
                StartCoroutine(WaitAndChangeScene(com.totalTime));
            }
        }
    }