void Start() { player = GameObject.Find("Player"); script = player.GetComponent <TokuPlayerController>(); audiosource = gameObject.GetComponent <AudioSource>(); }
private void Start() { DecoWhite.enabled = true; DecoOne.enabled = false; DecoTwo.enabled = false; audioSource = audioObj.GetComponent <AudioSource>(); player = GameObject.Find("Player"); script = player.GetComponent <TokuPlayerController>(); animator = GetComponent <Animator>(); ChargeSpeed = (MaxLaunchForce - MinLaunchForce) / MaxChargeTime; }
void Start() { player = GameObject.Find("Player"); script = player.GetComponent <TokuPlayerController>(); restockParticle.Stop(); }