static void Main(string[] args) { Toilet t1 = new Toilet(true); Toilet t2 = new Toilet(true); Toilet.SetUnitPrice(7); t1.Flush(); Console.WriteLine($"Total flush will use water {t1.Unit} unit"); Console.WriteLine($"Unit of water is now {Toilet.GetUnitPrice()}"); Console.WriteLine( Toilet.UnitPrice ); Toilet.UnitPrice = 8; Console.WriteLine(Toilet.GetUnitPrice()); Console.WriteLine(Toilet.UnitPrice); Console.ReadLine(); Toilet. Toilet.SetUnitPrice(15); t1.Flush(); Console.WriteLine($"Total flush will use water {t1.Unit} unit"); Console.WriteLine($"Unit of water is now {Toilet.GetUnitPrice()}"); Console.ReadLine(); t2.Flush(); Console.WriteLine($"Every flush will use water {t2.Unit} unit"); Console.WriteLine($"Unit of water is now {Toilet.GetUnitPrice()}"); Console.ReadLine(); }