void Update() { if (Input.GetKeyDown(KeyCode.Escape)) { TogglePanel.onPanelToggle(_settingsPanelIndex); } }
public bool isPanelVisible() { if (ContainerPanel != null) { if (ContainerPanel.GetType() == typeof(SplitterPanel)) { SplitContainer parent = (SplitContainer)ContainerPanel.Parent; if (parent.Panel1 == ContainerPanel) { if (ArrowOrientation == Orientation.Horizontal) { return(parent.SplitterDistance != this.Width); } else { return(parent.SplitterDistance != this.Height); } } else { if (ArrowOrientation == Orientation.Horizontal) { return(parent.SplitterDistance != (parent.Width - this.Width)); } else { return(parent.SplitterDistance != (parent.Height - this.Height)); } } } else { if (ArrowOrientation == Orientation.Horizontal) { return(ContainerPanel.Width != this.Width); } else { return(ContainerPanel.Height != this.Height); } } } else if (TogglePanel.GetType() == typeof(SplitterPanel)) { SplitContainer parent = (SplitContainer)TogglePanel.Parent; if (parent.Panel1 == TogglePanel) { return(!parent.Panel1Collapsed); } else { return(!parent.Panel2Collapsed); } } else { return(TogglePanel.Visible); } }
void CheckForGameOver() { if (!GameState.IsGameOver) { TogglePanel.onPanelToggle(3); GameState.IsGameOver = true; } }
void DungeonFinished() { if (!GameState.IsDungeonDone) { CheckFinishStats(); if (TogglePanel.onPanelToggle != null) { TogglePanel.onPanelToggle(2); } GameState.IsDungeonDone = true; _saveData.SaveGame(); } }
// Update is called once per frame void Update() { if (Input.GetMouseButtonUp(0) && gameObject.activeSelf) { TogglePanel tpScript = GetComponentInChildren <TogglePanel>(); if (tpScript) { tpScript.Toggle(); } else { gameObject.SetActive(false); } if (dragonToWake) { dragonToWake.SetActive(true); } if (buttonToEnable) { buttonToEnable.interactable = true; } } }
private void Awake() { panel = gameObject.GetComponent <TogglePanel>(); }
public void toggle() { if (ContainerPanel != null) { if (ContainerPanelOriginalSize.Width == 0 || ContainerPanelOriginalSize.Height == 0) { setContainerPanelOriginalSize(); } if (ContainerPanel.GetType() == typeof(SplitterPanel)) { SplitContainer parent = (SplitContainer)ContainerPanel.Parent; if (parent.Panel1 == ContainerPanel) { if (ArrowOrientation == Orientation.Horizontal) { if (isPanelOpen) { parent.SplitterDistance = this.Width; } else { parent.SplitterDistance = ContainerPanelOriginalSize.Width; } } else { if (isPanelOpen) { parent.SplitterDistance = this.Height; } else { parent.SplitterDistance = ContainerPanelOriginalSize.Height; } } } else { if (ArrowOrientation == Orientation.Horizontal) { if (isPanelOpen) { parent.SplitterDistance = parent.Width - this.Width; } else { int splitterDistance = parent.Width - ContainerPanelOriginalSize.Width; if (splitterDistance < 0) { splitterDistance = MinimumSplitterDistance; } parent.SplitterDistance = splitterDistance; } } else { if (isPanelOpen) { parent.SplitterDistance = parent.Height - this.Height; } else { int splitterDistance = parent.Height - ContainerPanelOriginalSize.Height; if (splitterDistance < 0) { splitterDistance = MinimumSplitterDistance; } parent.SplitterDistance = splitterDistance; } } } } else { if (ArrowOrientation == Orientation.Horizontal) { if (isPanelOpen) { ContainerPanel.Width = this.Width; } else { ContainerPanel.Width = ContainerPanelOriginalSize.Width; } } else { if (isPanelOpen) { ContainerPanel.Height = this.Height; } else { ContainerPanel.Height = ContainerPanelOriginalSize.Height; } } } } else if (TogglePanel.GetType() == typeof(SplitterPanel)) { SplitContainer parent = (SplitContainer)TogglePanel.Parent; if (parent.Panel1 == TogglePanel) { parent.Panel1Collapsed = !parent.Panel1Collapsed; setNewLocationBasedOnOrientation(parent.Panel1); } else { parent.Panel2Collapsed = !parent.Panel2Collapsed; setNewLocationBasedOnOrientation(parent.Panel2); } } else { TogglePanel.Visible = !TogglePanel.Visible; setNewLocationBasedOnOrientation(TogglePanel); } isPanelOpen = !isPanelOpen; //set arrow image if (pictureBox.BackgroundImage == _ArrowLeft) { setDirection(ArrowDirection.Right); } else if (pictureBox.BackgroundImage == _ArrowRight) { setDirection(ArrowDirection.Left); } else if (pictureBox.BackgroundImage == _ArrowUp) { setDirection(ArrowDirection.Down); } else { setDirection(ArrowDirection.Up); } }