Example #1
0
        public virtual byte[] GetBytes()
        {
            byte[] bodyData = GetBodyData();

            string uni   = Encoding.Unicode.GetString(bodyData);
            string ascii = Encoding.ASCII.GetString(bodyData);
            string utf8  = Encoding.UTF8.GetString(bodyData);

            byte[] tlvData = vTlv.GetBytes();
            int    length  = 16;

            length += bodyData == null ? 0 : bodyData.Length;
            length += tlvData == null ? 0 : tlvData.Length;
            vHeader.CommandLength = (uint)length;
            ByteBuffer buffer = new ByteBuffer(length); //Allocate buffer with enough capacity

            buffer.Append(vHeader.GetBytes());
            if (bodyData != null)
            {
                buffer.Append(bodyData);
            }
            if (tlvData != null)
            {
                buffer.Append(tlvData);
            }
            return(buffer.ToBytes());
        }
Example #2
0
        public virtual byte[] GetBytes()
        {
            byte[] bodyData = GetBodyData();
            byte[] tlvData  = VTlv.GetBytes();
            int    length   = 16;

            length += bodyData == null ? 0 : bodyData.Length;
            length += tlvData == null ? 0 : tlvData.Length;
            VHeader.CommandLength = (uint)length;
            ByteBuffer buffer = new ByteBuffer(length); //Allocate buffer with enough capacity

            buffer.Append(VHeader.GetBytes());
            if (bodyData != null)
            {
                buffer.Append(bodyData);
            }
            if (tlvData != null)
            {
                buffer.Append(tlvData);
            }
            return(buffer.ToBytes());
        }