Example #1
0
        public override double Compare(Node node)
        {
            var bdn = node as BibliographicDescriptionNode;

            if (bdn == null)
            {
                throw new Exception("Not Bibliographic DescriptionNode");
            }

            double difference = 0;

            difference += TitleNode.Compare(bdn.TitleNode);

            if (difference < 0.05 || difference > 0.25)
            {
                return(difference);
            }

            difference += AutorRangeNode.Compare(bdn.AutorRangeNode);
            difference += PublisherNode.Compare(bdn.PublisherNode);
            difference += CityNode.Compare(bdn.CityNode);
            difference += YearNode.Compare(bdn.YearNode);
            difference += PageCountNode.Compare(bdn.PageCountNode);

            return(difference);
        }
Example #2
0
 public BibliographicDescriptionNode(string title, IEnumerable <string> autors, string publisher, string city, string year, string pageCount)
 {
     TitleNode      = new TitleNode(title);
     AutorRangeNode = new AutorRangeNode(autors);
     PublisherNode  = new PublisherNode(publisher);
     CityNode       = new CityNode(city);
     YearNode       = new YearNode(year);
     PageCountNode  = new PageCountNode(pageCount);
 }
Example #3
0
    /// <summary>
    /// 设置称号属性展示
    /// </summary>
    /// <param name="id"></param>
    public void SetTitleAttribute(int id)
    {
        //"[00ff00]" + "20" +"[-]"
        if (id == 0)
        {
            titleAttributeT.gameObject.SetActive(false);
            return;
        }
        else
        {
            titleAttributeT.gameObject.SetActive(true);
        }
        if (FSDataNodeTable <TitleNode> .GetSingleton().DataNodeList.ContainsKey(id))
        {
            titleNode = FSDataNodeTable <TitleNode> .GetSingleton().DataNodeList[id];

            powerLabel.text            = "力量:" + "[00ff00]" + "+" + titleNode.power + "[-]";
            intelligenceLabel.text     = "智力:" + "[00ff00]" + "+" + titleNode.intelligence + "[-]";
            agilityLabel.text          = "敏捷:" + "[00ff00]" + "+" + titleNode.agility + "[-]";
            hpLabel.text               = "生命值:" + "[00ff00]" + "+" + titleNode.hp + "[-]";
            attackLabel.text           = "攻击:" + "[00ff00]" + "+" + titleNode.attack + "[-]";
            armorLabel.text            = "护甲:" + "[00ff00]" + "+" + titleNode.armor + "[-]";
            magic_resistLabel.text     = "磨抗:" + "[00ff00]" + "+" + titleNode.magicresist + "[-]";
            criticalLabel.text         = "暴击:" + "[00ff00]" + "+" + titleNode.critical + "[-]";
            dodgeLabel.text            = "闪避:" + "[00ff00]" + "+" + titleNode.dodge + "[-]";
            hitratioLabel.text         = "命中:" + "[00ff00]" + "+" + titleNode.hitratio + "[-]";
            armorpenetrationLabel.text = "护甲穿透:" + "[00ff00]" + "+" + titleNode.armorpenetration + "[-]";
            magicpenetrationLabel.text = "魔法穿透:" + "[00ff00]" + "+" + titleNode.magic_penetration + "[-]";
            suckbloodLabel.text        = "吸血:" + "[00ff00]" + "+" + titleNode.suck_blood + "[-]";
            tenacityLabel.text         = "韧性:" + "[00ff00]" + "+" + titleNode.tenacity + "[-]";
            mspeed.text = "移动速度:" + "[00ff00]" + "+" + titleNode.movementspeed + "[-]";
            aspeed.text = "攻击速度:" + "[00ff00]" + "+" + titleNode.attackspeed + "[-]";
            fanwei.text = "可视范围:" + "[00ff00]" + "+" + titleNode.strikingdistance + "[-]";
            powerLabel.gameObject.SetActive(titleNode.power > 0 ? true : false);
            intelligenceLabel.gameObject.SetActive(titleNode.intelligence > 0 ? true : false);
            agilityLabel.gameObject.SetActive(titleNode.agility > 0 ? true : false);
            hpLabel.gameObject.SetActive(titleNode.hp > 0 ? true : false);
            attackLabel.gameObject.SetActive(titleNode.attack > 0 ? true : false);
            armorLabel.gameObject.SetActive(titleNode.armor > 0 ? true : false);
            magic_resistLabel.gameObject.SetActive(titleNode.magicresist > 0 ? true : false);
            criticalLabel.gameObject.SetActive(titleNode.critical > 0 ? true : false);
            dodgeLabel.gameObject.SetActive(titleNode.dodge > 0 ? true : false);
            hitratioLabel.gameObject.SetActive(titleNode.hitratio > 0 ? true : false);
            armorpenetrationLabel.gameObject.SetActive(titleNode.armorpenetration > 0 ? true : false);
            magicpenetrationLabel.gameObject.SetActive(titleNode.magic_penetration > 0 ? true : false);
            suckbloodLabel.gameObject.SetActive(titleNode.suck_blood > 0 ? true : false);
            tenacityLabel.gameObject.SetActive(titleNode.tenacity > 0 ? true : false);
            mspeed.gameObject.SetActive(titleNode.movementspeed > 0 ? true : false);
            aspeed.gameObject.SetActive(titleNode.attackspeed > 0 ? true : false);
            fanwei.gameObject.SetActive(titleNode.strikingdistance > 0 ? true : false);
            grid.Reposition();
        }
    }
Example #4
0
    public bool ChangeTitleStateResult(CReadPacket packet)
    {
        Debug.Log("ChangeTitleStateResult");
        Dictionary <string, object> data = packet.data;

        playerData.GetInstance().getEnergyData.resolt = int.Parse(data["ret"].ToString());

        if (playerData.GetInstance().getEnergyData.resolt == 0)
        {
            int titleID = int.Parse(data["titleId"].ToString());
            int type    = int.Parse(data["oprType"].ToString());
            //如果是穿戴
            if (type == 1)
            {
                //回复成功后
                UIPlayerTitlePanel.Instance.ShowPrompt("装备成功");
                if (playerData.GetInstance().selfData.playerTitleDic.ContainsKey(titleID))
                {
                    if (FSDataNodeTable <TitleNode> .GetSingleton().DataNodeList.ContainsKey(titleID))
                    {
                        TitleNode titleNode = FSDataNodeTable <TitleNode> .GetSingleton().DataNodeList[titleID];

                        playerData.GetInstance().selfData.playerTitleName = titleNode.titlename;
                        playerData.GetInstance().selfData.playerTitleId = titleNode.titleid;
                        UIPlayerTitlePanel.Instance.SetPlayerTitleName(playerData.GetInstance().selfData.playerTitleName);
                        UIPlayerTitlePanel.Instance.RefreshPanel();//刷新界面
                    }
                }
            }//如果是卸下
            else if (type == 2)
            {
                //回复成功后
                UIPlayerTitlePanel.Instance.ShowPrompt("卸下称号");
                playerData.GetInstance().selfData.playerTitleName = "";
                playerData.GetInstance().selfData.playerTitleId = 0;
                UIPlayerTitlePanel.Instance.SetPlayerTitleName("");
                UIPlayerTitlePanel.Instance.RefreshPanel();//刷新界面
            }
        }
        else
        {
            Debug.Log(data["desc"].ToString());
        }

        return(true);
    }
Example #5
0
        public override void VisitTitle(TitleNode node)
        {
            Write("<", new string('-', node.Level), ">");

            StartDump();
            AggregateChildren(node);
            string content = StopDump();

            if (content.HasMultipleLine() || content.Length > RecommendedLineSize)
            {
                WriteLine();
            }
            else
            {
                Write(" ");
            }

            Write(content);
        }
Example #6
0
 public override void Info(object obj)
 {
     base.Info(obj);
     titleNode    = (TitleNode)obj;
     pathWay.text = titleNode.des;
     //先判断是否已经激活
     if (playerData.GetInstance().selfData.playerTitleDic.ContainsKey(titleNode.titleid))
     {
         noNactivetedT.gameObject.SetActive(false);
         usefullLife.gameObject.SetActive(true);//激活状态才有 有效期
         usefullLife.text = SubstringTime(playerData.GetInstance().selfData.playerTitleDic[titleNode.titleid]);
         titleName.text   = titleNode.titlename;
         //icon.GetComponent<UISprite>().color = new Color(1, 1, 1);
         titleName.GetComponent <UILabel>().color = new Color(1, 1, 1f);
         //然后在判断是否当前携带的
         if (titleNode.titleid == playerData.GetInstance().selfData.playerTitleId)
         {
             onPlayerBody.gameObject.SetActive(true); //显示对号
             putonBtn.gameObject.SetActive(false);    //隐藏穿上按钮
             getoffBtn.gameObject.SetActive(true);    //显示脱下按钮
         }
         else
         {
             onPlayerBody.gameObject.SetActive(false); //隐藏对号
             putonBtn.gameObject.SetActive(true);      //显示穿上按钮
             getoffBtn.gameObject.SetActive(false);    //隐藏脱下按钮
         }
     }
     else
     {
         //未激活称号
         noNactivetedT.gameObject.SetActive(true);
         usefullLife.gameObject.SetActive(false);
         titleName.text = titleNode.titlename;//未激活的称号图标为灰色
         titleName.GetComponent <UILabel>().color = new Color(0.5f, 0.5f, 0.5f);
         onPlayerBody.gameObject.SetActive(false);
         putonBtn.gameObject.SetActive(false);
         putonBtn.gameObject.SetActive(false);
     }
 }
        private static async Task AnnounceAchievement(SocketGuildUser user, TitleNode title)
        {
            AchievementNotifyEmbed ane = new AchievementNotifyEmbed(user, title);

            if ((int)title.Difficulty > (int)TitleNode.DifficultyLevel.HARD && !(title.Difficulty == TitleNode.DifficultyLevel.SECRET_EASY || title.Difficulty == TitleNode.DifficultyLevel.SECRET_MEDIUM || title.Difficulty == TitleNode.DifficultyLevel.SECRET_HARD))
            {
                await BotUtils.DMUserAsync(user, ane.GetEmbed());

                ane.Header = $"{user.GetDisplayName()} got an achievement!";
                await ane.Display(ServerData.BotChannel);
            }
            else
            {
                await BotUtils.DMUserAsync(user, ane.GetEmbed());

                // Don't notify for smaller achievements

                /*bool sent = await BotUtils.DMUserAsync(user, ane.GetEmbed());
                 *
                 * if(!sent) {
                 *  await ane.Display(ServerData.BotChannel); // Notify the user somehow
                 * }*/
            }
        }
        public static async Task AddTitle(SocketGuildUser user, int titleid)
        {
            if (!NodeMap.ContainsKey(titleid))
            {
                KLog.Error($"Attempted to give user {BotUtils.GetFullUsername(user)} invalid title ID #{titleid}");
                return;
            }

            TitleNode node = NodeMap[titleid];

            if (node == null)
            {
                KLog.Error($"Attempted to give user {BotUtils.GetFullUsername(user)} null title with ID #{titleid}");
                return;
            }

            UserDataNode u = UserDataManager.GetUserData(user);

            if (u.Titles == null)
            {
                u.Titles = new List <int>();
            }

            if (u.Titles.Contains(titleid))
            {
                return;                              // Don't give duplicate titles
            }
            u.Titles.Add(titleid);
            node.OnComplete(user);

            KLog.Important($"User {BotUtils.GetFullUsername(user)} has earned title {node.Name}");

            UserDataManager.SaveUserData();

            await AnnounceAchievement(user, node);
        }
 public AchievementNotifyEmbed(SocketGuildUser user, TitleNode title)
 {
     Title = title;
     User  = user;
 }
Example #10
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="metaString"></param>
        /// <param name="_stream"></param>
        /// <param name="htmls"></param>
        /// <param name="_includeSolutions"></param>
        /// <param name="studentNameAddedToPrint"></param>
        public static void PDFToStream(string metaString,
                                       Stream _stream,
                                       IEnumerable <HTML> htmls,
                                       bool _includeSolutions,
                                       string studentNameAddedToPrint)
        {
            int errorCount = 0;

            errorCount = htmls.Count(h => h.hardErrors.Count > 0);
            if ((errorCount > 0) &&
                MessageBox.Show("some rows had errors in them and will not show up in the PDF - do you wish to continue?", "", MessageBoxButton.YesNo) == MessageBoxResult.No)
            {
                return;
            }


            using (Document document = new Document())
            {
                using (PdfWriter _writer = PdfWriter.GetInstance(document, _stream))
                {
                    List <Action <PdfWriter, Rectangle> > pageActions = new List <Action <PdfWriter, Rectangle> >();
                    _writer.PageEvent = new AllFormsPageEvent(pageActions);

                    Dictionary <string, PdfFormField> radioGroups = new Dictionary <string, PdfFormField>();

                    document.Open();
                    document.AddAuthor(metaString); //MUST HAPPEN AFTER DOC OPEN


                    //optional studentNameAddedToPrint
                    if (!string.IsNullOrWhiteSpace(studentNameAddedToPrint))
                    {
                        TitleNode title = new TitleNode(studentNameAddedToPrint);
                        document.Add(title.element);
                    }


                    PdfPTable questionsTable = new PdfPTable(2);



                    questionsTable.SplitLate = true;  //splits row that is too large
                    questionsTable.SplitRows = false; //allows rows to split

                    string previousTitle = string.Empty;

                    foreach (HTML html in htmls.Where(h => h.hardErrors.Count == 0))
                    {
                        if (html.title != previousTitle)
                        {
                            PdfPCell titleCell = html.titleCellNode().cell();
                            titleCell.Border  = PdfPCell.NO_BORDER;
                            titleCell.Padding = 10f;
                            questionsTable.AddCell(titleCell);
                            previousTitle = html.title;
                        }
                        foreach (CellNode cell in html.cellNodes)
                        {
                            //add actions for input fields
                            foreach (FieldNode node in cell.descendants.OfType <FieldNode>())
                            {
                                node.actionId = pageActions.Count.ToString();
                                if (node is RadioNode)
                                {
                                    PdfFormField radioGroup;
                                    if (!radioGroups.TryGetValue(node.fieldName, out radioGroup))
                                    {
                                        radioGroup           = PdfFormField.CreateRadioButton(_writer, false);
                                        radioGroup.FieldName = node.fieldName;
                                        radioGroups.Add(node.fieldName, radioGroup);
                                    }
                                    pageActions.Add((node as RadioNode).radioAction(radioGroup));
                                }
                                else
                                {
                                    pageActions.Add(node.action);
                                }
                            }
                            //add cell to document
                            PdfPCell pcell = cell.cell();
                            //pcell.Border = PdfPCell.NO_BORDER;
                            pcell.Padding = 10f;
                            questionsTable.AddCell(pcell);
                        }
                    }
                    questionsTable.CompleteRow();

                    document.Add(questionsTable);

                    if (_includeSolutions)
                    {
                        document.Add(Chunk.NEXTPAGE);
                        Paragraph solutionsPara = new Paragraph("Solutions \n");
                        solutionsPara.Add(string.Join("\n", htmls.OfType <QuestionAssignmentHTML>().Select(h => h.solutionPlainText("\n"))));
                        document.Add(solutionsPara);
                    }
                    document.Close();
                } //end of using writer
            }     //end of using document
        }
Example #11
0
 public override void VisitTitle(TitleNode node)
 {
     Write("<h", node.Level.ToString(), ">");
     JoinChildren(node, "<br />" + NewLine);
     Write("</h", node.Level.ToString(), ">");
 }
 public override void VisitTitle(TitleNode node)
 {
     Write(new string('#', node.Level) + " ");
     AggregateChildren(node);
 }
Example #13
0
        public override Embed GetEmbed()
        {
            EmbedBuilder eb = new EmbedBuilder();

            eb.WithTitle("Titles");
            eb.WithColor(BotUtils.Kamtro);

            if (SelectedTitle == null)
            {
                // if the embed is on the home page AKA title list page
                eb.WithColor(BotUtils.Kamtro);

                string txt = "";

                if (AchievementManager.TitleCount() <= 0)
                {
                    txt = "Titles not available. Contact Caron or Arcy.";
                }
                else if (AchievementManager.TitleCount() <= MAX_TITLES_DISPLAYED)
                {
                    for (int i = 0; i < Titles.Count; i++)
                    {
                        txt += MakeBold($"{(Cursor == i ? CustomEmotes.CursorAnimated : CustomEmotes.CursorBlankSpace)}{Titles[i].Item2.Name}", UserDataManager.HasTitle(User, Titles[i].Item1)) + "\n";
                    }
                }
                else
                {
                    if (Start != 0)
                    {
                        txt += "***[...]***\n";
                    }

                    for (int i = Start; i <= Math.Min(Titles.Count - 1, MAX_TITLES_DISPLAYED + Start); i++)
                    {
                        // display titles starting from Start
                        txt += MakeBold($"{(Cursor == i ? CustomEmotes.CursorAnimated : CustomEmotes.CursorBlankSpace)}{Titles[i].Item2.Name}", UserDataManager.HasTitle(User, Titles[i].Item1)) + "\n";
                    }

                    if (Start < Titles.Count - 1 - MAX_TITLES_DISPLAYED)
                    {
                        txt += "***[...]***";
                    }
                }

                eb.AddField("Title List", txt.TrimEnd('\n'));

                MenuOptions.Find((x) => x.Icon == ReactionHandler.SELECT_STR).Description = "Select";
            }
            else
            {
                // if it's on a title page
                TitleNode tn = AchievementManager.GetTitle(SelectedTitle.Value);

                eb.WithColor(tn.GetColor());

                eb.AddField("Title Name", tn.Name);
                if (tn.Secret)
                {
                    eb.AddField("Secret", "This is a secret title!");
                }

                eb.AddField("Kamtroken Reward", $"{tn.KamtrokenReward}", true);
                eb.AddField("Temp Rep Reward", $"{tn.TempRepReward}", true);

                // section for additional rewards
                // most common of these is the perm rep increase
                // Kamtro god will also pimp out your profile
                string add = "";

                if (tn.PermRepReward > 0)
                {
                    add += $"Earning this title will increase the number of rep points you get each week by {tn.PermRepReward}!\n";
                }
                if (SelectedTitle.Value == 0)
                {
                    add += "This title will add a special badge to your profile!";
                }

                if (!string.IsNullOrWhiteSpace(add))
                {
                    eb.AddField("Additional Rewards:", add.TrimEnd('\n'));
                }

                MenuOptions.Find((x) => x.Icon == ReactionHandler.SELECT_STR).Description = "Equip Title";
            }

            if (NoTitleNotify)
            {
                NoTitleNotify = false;
                eb.AddField("Alert", "You don't have this title unlocked!");
            }

            if (TitleEquipedNotify)
            {
                TitleEquipedNotify = false;
                eb.AddField("Success", "Title Equipped!");
            }

            AddMenu(eb);

            return(eb.Build());
        }
Example #14
0
        public override IDocumentNode VisitParagraph(DashParser.ParagraphContext context)
        {
            IEnumerable <IDocumentNode>     content;
            IEnumerable <ParserRuleContext> rules = context.GetRules();

            DashParser.TitleHeaderContext titleHeader = context.titleHeader();
            if (titleHeader != null)
            {
                int titleLevel = ((ValueNode <int>)titleHeader.Accept(this)).Value;
                content = rules.Skip(1).Select(x => x.Accept(this)).NotNulls();
                var titleNode = new TitleNode
                {
                    Level = titleLevel
                };
                titleNode.Children.AddRange(content.Cast <TitleNode.IChild>());
                return(titleNode);
            }

            DashParser.HeaderContext header = context.header();
            if (header != null)
            {
                rules          = rules.Skip(1);
                _paragraphMode = null;
                _titleMode     = null;
            }

            content = rules.Select(x => x.Accept(this)).NotNulls();

            IDocumentNode node;

            if (header != null)
            {
                var paragraphNode = new ParagraphNode
                {
                    Class = (header.Accept(this) as ValueNode <string>)?.Value
                };
                paragraphNode.Children.AddRange(content.Cast <ParagraphNode.IChild>());
                node = paragraphNode;
            }
            else if (_paragraphMode != null)
            {
                var paragraphNode = new ParagraphNode
                {
                    Class = _paragraphMode
                };
                paragraphNode.Children.AddRange(content.Cast <ParagraphNode.IChild>());
                node = paragraphNode;
            }
            else if (_titleMode != null)
            {
                var titleNode = new TitleNode
                {
                    Level = _titleMode.Value
                };
                titleNode.Children.AddRange(content.Cast <TitleNode.IChild>());
                node = titleNode;
            }
            else
            {
                var paragraphNode = new ParagraphNode();
                paragraphNode.Children.AddRange(content.Cast <ParagraphNode.IChild>());
                node = paragraphNode;
            }

            return(node);
        }
Example #15
0
 public abstract void VisitTitle(TitleNode node);
Example #16
0
    private bool FriendsRecommendResult(CReadPacket packet)
    {
        Debug.Log(" FriendsRecommendResult  推荐好友");
        Dictionary <string, object> data = packet.data;

        int result = int.Parse(data["ret"].ToString());

        if (result == 0)
        {
            if (data.ContainsKey("item"))
            {
                playerData.GetInstance().friendListData.RecommendfriendList.Clear();
                if (null != data["item"] as object[])
                {
                    object[] goodList = data["item"] as object[];
                    for (int i = 0; i < goodList.Length; i++)
                    {
                        Dictionary <string, object> goodInfo = (Dictionary <string, object>)goodList[i];
                        FriendData info = new FriendData();
                        if (goodInfo.ContainsKey("nm"))
                        {
                            info.Name = goodInfo["nm"].ToString();
                        }
                        if (goodInfo.ContainsKey("id"))
                        {
                            info.PlayerId = long.Parse(goodInfo["id"].ToString());
                        }
                        if (goodInfo.ContainsKey("aid"))
                        {
                            info.AcountPlayerId = long.Parse(goodInfo["aid"].ToString());
                        }
                        if (goodInfo.ContainsKey("ptf"))
                        {
                            if (null != FSDataNodeTable <RoleIconAttrNode> .GetSingleton().FindDataByType(int.Parse(goodInfo["ptf"].ToString())))
                            {
                                RoleIconAttrNode vo = FSDataNodeTable <RoleIconAttrNode> .GetSingleton().FindDataByType(int.Parse(goodInfo["ptf"].ToString()));

                                info.PlayerFrame = vo.icon_name;
                            }
                        }
                        if (goodInfo.ContainsKey("lv"))
                        {
                            info.Level = int.Parse(goodInfo["lv"].ToString());
                        }
                        if (goodInfo.ContainsKey("hlv"))
                        {
                            info.HeroLevel = int.Parse(goodInfo["hlv"].ToString());
                        }
                        if (goodInfo.ContainsKey("pt"))
                        {
                            if (null != FSDataNodeTable <HeroNode> .GetSingleton().FindDataByType(int.Parse(goodInfo["pt"].ToString())))
                            {
                                HeroNode vo = FSDataNodeTable <HeroNode> .GetSingleton().FindDataByType(int.Parse(goodInfo["pt"].ToString()));

                                info.PlayerIcon = vo.icon_name + "_head";
                            }
                        }
                        if (goodInfo.ContainsKey("afc"))
                        {
                            info.Fighting = int.Parse(goodInfo["afc"].ToString());
                        }
                        if (goodInfo.ContainsKey("tl"))
                        {
                            if (0 != int.Parse(goodInfo["tl"].ToString()))
                            {
                                if (null != FSDataNodeTable <TitleNode> .GetSingleton().FindDataByType(int.Parse(goodInfo["tl"].ToString())))
                                {
                                    TitleNode vo = FSDataNodeTable <TitleNode> .GetSingleton().FindDataByType(int.Parse(goodInfo["tl"].ToString()));

                                    info.Title = vo.titlename;
                                }
                            }
                            else
                            {
                                info.Title = "称号:无";
                            }
                        }
                        playerData.GetInstance().friendListData.RecommendfriendList.Add(info);
                    }
                    if (playerData.GetInstance().friendListData.RecommendfriendList.Count > 0)
                    {
                        List <FriendData> itemLt = new List <FriendData>();
                        playerData.GetInstance().friendListData.RecommendfriendList.Sort((a, b) => b.Fighting - a.Fighting);
                        FriendData temp = null;
                        for (int i = 0; i < playerData.GetInstance().friendListData.RecommendfriendList.Count; i++)
                        {
                            for (int j = i + 1; j < playerData.GetInstance().friendListData.RecommendfriendList.Count; j++)
                            {
                                if (playerData.GetInstance().friendListData.RecommendfriendList[j].Fighting == playerData.GetInstance().friendListData.RecommendfriendList[i].Fighting && playerData.GetInstance().friendListData.RecommendfriendList[j].Level > playerData.GetInstance().friendListData.RecommendfriendList[i].Level)
                                {
                                    temp = playerData.GetInstance().friendListData.RecommendfriendList[j];
                                    playerData.GetInstance().friendListData.RecommendfriendList[j] = playerData.GetInstance().friendListData.RecommendfriendList[i];
                                    playerData.GetInstance().friendListData.RecommendfriendList[i] = temp;
                                }
                            }
                        }
                    }
                }
            }
            return(true);
        }
        else
        {
            Control.ShowGUI(UIPanleID.UITooltips, EnumOpenUIType.DefaultUIOrSecond, false, data["desc"].ToString());
            return(false);
        }
    }