public StateViewTips(int tipsMode) { mode = tipsMode; gameSystem = GameSystem.Instance; GameObject gameObject = Object.Instantiate(gameSystem.TipsPrefab); tipsManager = gameObject.GetComponent <TipsManager>(); GameSystem.Instance.IsForceSkip = false; GameSystem.Instance.IsSkipping = false; GameSystem.Instance.IsAuto = false; tipsManager.Show(tipsMode); }