void SaveOriData(TipPartItemView view)
 {
     view.oriPartName      = _partName;
     view.oriPartNameColor = _partNameColor;
     view.oriPartsText     = _partsText;
     view.oriPartsColor    = _partsColor;
 }
 void DataInit(TipPartItemView view)
 {
     _partName      = view.PartName.text;
     _partNameColor = view.PartNameColor.color;
     _partsText     = view.PartsText.text;
     _partsColor    = view.PartsColor.color;
 }
        void ViewBind(TipPartItemView view)
        {
            BindingSet <TipPartItemView, TipPartItemViewModel> bindingSet =
                view.CreateBindingSet <TipPartItemView, TipPartItemViewModel>();

            bindingSet.Bind(view.PartQualitySprite).For(v => v.sprite).To(vm => vm.PartQualitySprite).OneWay();
            bindingSet.Bind(view.PartName).For(v => v.text).To(vm => vm.PartName).OneWay();
            bindingSet.Bind(view.PartNameColor).For(v => v.color).To(vm => vm.PartNameColor).OneWay();
            bindingSet.Bind(view.PartsText).For(v => v.text).To(vm => vm.PartsText).OneWay();
            bindingSet.Bind(view.PartsColor).For(v => v.color).To(vm => vm.PartsColor).OneWay();

            bindingSet.Build();
        }
        public void CreateBinding(GameObject obj)
        {
            _viewGameObject = obj;
            _viewCanvas     = _viewGameObject.GetComponent <Canvas>();

            bool bFirst = false;
            var  view   = obj.GetComponent <TipPartItemView>();

            if (view == null)
            {
                bFirst = true;
                view   = obj.AddComponent <TipPartItemView>();
                view.FillField();
            }
            DataInit(view);
            SpriteReset();
            view.BindingContext().DataContext = this;
            if (bFirst)
            {
                SaveOriData(view);
                ViewBind(view);
            }
            _view = view;
        }
 private void EventTriggerBind(TipPartItemView view)
 {
 }