void SaveOriData(TipPartItemView view) { view.oriPartName = _partName; view.oriPartNameColor = _partNameColor; view.oriPartsText = _partsText; view.oriPartsColor = _partsColor; }
void DataInit(TipPartItemView view) { _partName = view.PartName.text; _partNameColor = view.PartNameColor.color; _partsText = view.PartsText.text; _partsColor = view.PartsColor.color; }
void ViewBind(TipPartItemView view) { BindingSet <TipPartItemView, TipPartItemViewModel> bindingSet = view.CreateBindingSet <TipPartItemView, TipPartItemViewModel>(); bindingSet.Bind(view.PartQualitySprite).For(v => v.sprite).To(vm => vm.PartQualitySprite).OneWay(); bindingSet.Bind(view.PartName).For(v => v.text).To(vm => vm.PartName).OneWay(); bindingSet.Bind(view.PartNameColor).For(v => v.color).To(vm => vm.PartNameColor).OneWay(); bindingSet.Bind(view.PartsText).For(v => v.text).To(vm => vm.PartsText).OneWay(); bindingSet.Bind(view.PartsColor).For(v => v.color).To(vm => vm.PartsColor).OneWay(); bindingSet.Build(); }
public void CreateBinding(GameObject obj) { _viewGameObject = obj; _viewCanvas = _viewGameObject.GetComponent <Canvas>(); bool bFirst = false; var view = obj.GetComponent <TipPartItemView>(); if (view == null) { bFirst = true; view = obj.AddComponent <TipPartItemView>(); view.FillField(); } DataInit(view); SpriteReset(); view.BindingContext().DataContext = this; if (bFirst) { SaveOriData(view); ViewBind(view); } _view = view; }
private void EventTriggerBind(TipPartItemView view) { }