public FormMain() { InitializeComponent(); this.glCanvas.MouseWheel += glCanvas_MouseScroll; this.gameController = new GameController(); this.timingLoop = new TimingLoop(this, onNextFrame); }
public FormMain() { InitializeComponent(); this.glCanvas.MouseWheel += glCanvas_MouseScroll; this.gameController = new GameController(); this.timingLoop = new TimingLoop(this, onNextFrame); this.reportOpener = new OpenReportVisitor(showDevelopment, showResearch); }