// Albert, 2012-12-28: TODO: Use a parameter of type PlayerChoice instead of directly referring to the slot index public IChannel GetChannel(int slotIndex) { if (TimeshiftControl == null) { return(null); } return(TimeshiftControl.GetChannel(GetMatchingSlotIndex(slotIndex))); }
// Note: the slotIndex represents the server side stream, which is not related to the PlayerSlot. public IChannel GetChannel(int slotIndex) { return(TimeshiftControl?.GetChannel(GetMatchingSlotIndex(slotIndex))); }