public virtual void statusChanged(Recognizer.State status) { if (status == Recognizer.State.__ALLOCATED && this.showTimers) { TimerPool.dumpAll(this.logger); } if (status == Recognizer.State.__DEALLOCATING && this.showTimers) { TimerPool.dumpAll(this.logger); } if (status == Recognizer.State.__DEALLOCATED && this.showSummary) { this.showAudioSummary(); } }