//private void RiseTimerEvent() //{ // if (TimerState == TimerState.Running) // TimerTickEvent?.Invoke(this, new TimerTickEventArgs() { RemainigTime = RemainingTime, RunTime = RunningTime, TimerState = TimerState }); //} private void RiseTimerComplatedEvent() { TimerComplatedEvent?.Invoke(this, new TimerCompladedEventArgs() { RunTime = RunningTime }); }
private void OnComplated() { TimerComplatedEvent?.Invoke(this, new UITimerCompladedEventArgs()); }