Example #1
0
 public void GUN_STOP_FIRE()
 {
     Debug.Log(" gun stops fire");
     _myGunAnimate.PlayNormal();
     stopSpreading = true;
     GLOBALANGLE   = 0.0f;
     spreadAngle   = 0.0f;
     repeatTimer.StopTimer();
 }
 public void StopAttackTimer()
 {
     attackTimer.StopTimer();
 }