private void BtnSifirla_Click(object sender, EventArgs e) { Timer1.Stop(); Timer1.Dispose(); LBLSure.Text = @"00:00:00"; MtbSaat.Text = ""; }
public void getnextquestion() { try { if (count == ds.Tables[0].Rows.Count) { Label3.Visible = true; } else { Label1.Text = ds.Tables[0].Rows[count][0].ToString(); count++; } } catch (Exception ex) { Label3.Visible = true; Timer1.Dispose(); Button1.Enabled = false; Label4.Visible = true; Label4.Text = right.ToString(); Label5.Visible = true; Label6.Visible = true; Label7.Visible = true; Label7.Text = ds.Tables[0].Rows.Count.ToString(); } }
/// <summary> /// Aktualizacja labelki z czasem. /// </summary> protected void Timer1_Tick(object sender, EventArgs e) { int czas = int.Parse(ViewState["CZAS"].ToString()); LabelTime.Text = czas.ToString(); czas--; ViewState["CZAS"] = czas; if (czas < 0) { Timer1.Dispose(); Response.Redirect("~/Default.aspx"); } }
/// <summary> /// Al doilea buton 'inapoi' care duce controlul jocului de la jocul efectiv la meniul unde se poate alege nivelul jocului /// </summary> /// <param name="sender">Obiectul sender standard asociat unei proceduri-eveniment</param> /// <param name="e">Variabila de tip EventArgs standard asociata unei proceduri-eveniment</param> public void secondBack(object sender, EventArgs e) { nrSecunde = 0; timpi = 0; Timer1.Stop(); cronometruEticheta.Text = "00:00:00"; Timer1.Dispose(); btn1.Visible = true; medium1.Visible = true; hard1.Visible = true; back.Visible = true; Button1.Visible = false; Button2.Visible = false; Button3.Visible = false; Button4.Visible = false; Button5.Visible = false; cronometruEticheta.Visible = false; scorEticheta.Visible = false; backsecond.Visible = false; InitializeazaJoc(); }