protected override void OnPaint(PaintEventArgs e) { SuspendLayout(); e.Graphics.FillRectangle(Brushes.LightGray, new RectangleF(0, e.ClipRectangle.Height - Timebar.Height, Width, Timebar.Height)); for (int i = 0; i < Width; i++) { e.Graphics.DrawLine(Pens.Black, IndexToPosition(i), e.ClipRectangle.Height - Timebar.Height, IndexToPosition(i), e.ClipRectangle.Height); var span = ((double)i / (double)Timebar.GetLevel(Timebar.Scale)).ToString(); e.Graphics.DrawString(span, DefaultFont, Brushes.Black, IndexToPosition(i) - Convert.ToInt32(e.Graphics.MeasureString(i.ToString(), DefaultFont).Width / 2), e.ClipRectangle.Height - Timebar.Height - 15); for (int j = 1; j < SPACER; j++) { int start_w = IndexToPosition(i); e.Graphics.DrawLine(Pens.DarkGray, start_w + SPACER_TICK * j, e.ClipRectangle.Height - Timebar.Height, start_w + SPACER_TICK * j, e.ClipRectangle.Height); } } if (_Index > -1) { e.Graphics.FillRectangle(SystemBrushes.Highlight, IndexToRectangle(_Index)); } base.OnPaint(e); ResumeLayout(); }
void Start() { myTimebar = this; //float型からint型へCastし、String型に変換して表示 //GetComponent<Text>().text = ((int)time).ToString(); //Invoke("DelayMethod", 3.0f);//フレームカウント }
private void AddVolumeData(Timebar timebar) { DateTime x_axis = EPOCH.AddSeconds(timebar.Timestamp).ToLocalTime(); if (timebar.Open <= timebar.Close) { series3.Points.AddXY(x_axis, (timebar.BuyQty + timebar.SellQty + timebar.UnknQty)); } else { series4.Points.AddXY(x_axis, (timebar.BuyQty + timebar.SellQty + timebar.UnknQty)); } // // Add VWAP data // aggregate_qty += (timebar.BuyQty + timebar.SellQty + timebar.UnknQty); aggregate_val += (timebar.BuyVal + timebar.SellVal + timebar.UnknVal); series10.Points.AddXY(x_axis, (aggregate_val / aggregate_qty)); double totalVolume = 0; ArrayList volumeList = new ArrayList(); foreach (DataPoint point in series3.Points) { totalVolume += point.YValues[0]; volumeList.Add(point.YValues[0]); if (point.ToolTip == null || point.ToolTip == "") { point.ToolTip = "BUY: " + timebar.BuyQty + "\nSELL: " + timebar.SellQty + "\nTOTAL: " + point.YValues[0]; } } foreach (DataPoint point in series4.Points) { totalVolume += point.YValues[0]; volumeList.Add(point.YValues[0]); if (point.ToolTip == null || point.ToolTip == "") { point.ToolTip = "BUY: " + timebar.BuyQty + "\nSELL: " + timebar.SellQty + "\nTOTAL: " + point.YValues[0]; } } /* * // * // Calculate the 70% median * // * * volumeList.Sort( ); * double median = (double)volumeList[ (int)( (volumeList.Count-1) * .7) ]; */ }
public void RefreshControls() { foreach (Control item in Controls) { if (item.Tag == null) { item.Tag = item.Width; } item.Width = (int)item.Tag * Timebar.GetLevel(Timebar.Scale); } }
void Start() { lvm = gameObject.GetComponent <LevelManager> (); sm = gameObject.GetComponent <ScreenManager> (); num_players = GameManager.Instance.GetNumPlayer(); timebar = GameObject.Find("Timebar").GetComponent <Timebar> (); seconds = START_SEC; //init points points = new int[num_players]; times = new float[num_players]; for (int i = 0; i < num_players; i++) { points [i] = 0; times [i] = 0; } lvm.OnStart += StartTimer; lvm.OnFinish += FindWinners; }
/// <summary> /// ゲームの初期設定 /// </summary> void GameInitiarize() { //マップチップのロード FindObjectOfType <ResourceLoader>().LoadAll(); //デバッグに何か入ってたら優先する if (debug_loadStage != "") { string[] bff = debug_loadStage.Split('-'); stageLevel = int.Parse(bff[0]); stageNum = int.Parse(bff[1]); } //ステージの生成 StageData stageData; if (IsEditMode) { stageData = editModeMain.GenerateStageData(); stageText.text = "Preview edit map"; } else { stageData = CsvLoader.StageLoad(stageLevel, stageNum); stageText.text = string.Format("{0} F - R o o m {1}", stageLevel, stageNum); } StageGenerator.GenerateMap(stageData.mapData); //制限時間の設定 Timebar.StopTimer(); Timebar.Decpersec = 1; Timebar.time = stageData.time; //音楽を再生 AudioManager.FadeIn(2.0f, BGMType.Game, 1, true); //入力の許可 InputManager.isFreeze = false; //メニューを開けるようにする UImanager.isFreeze = false; }
private void AddTimebarData(Timebar timebar) { DateTime x_axis = EPOCH.AddSeconds(timebar.Timestamp).ToLocalTime(); series1.Points.AddXY(x_axis, new object[] { timebar.High, timebar.Low, timebar.Open, timebar.Close }); foreach (DataPoint point in series1.Points) { if (point.ToolTip == null || point.ToolTip == "") { point.ToolTip = "OPEN: " + point.YValues[2] + "\nHIGH: " + point.YValues[0] + "\nLOW: " + point.YValues[1] + "\nCLOSE: " + point.YValues[3]; } } currXAxis = x_axis; }
public IEnumerator DestroyBombAnim() { //ステージクリア GameManager.GameClear(); //落ちる音再生 AudioManager.Play(SEType.Hole, 1.0f); //カウントダウンストップ Timebar.StopTimer(); float rotSpeed = 5; float timeSpeed = 1; float t = 0; while (t < 1.0f) { t += Time.deltaTime * timeSpeed; Vector3 scale = new Vector3(1, 1, 1) * (1 - t); Quaternion rot = Quaternion.AngleAxis(rotSpeed, Vector3.forward); transform.localScale = scale; timeViewer.transform.localScale = scale; transform.rotation *= rot; timeViewer.transform.rotation *= rot; yield return(null); } //パーティクル再生 ParticleManager.PlayOneShot(ParticleType.BombDestrtoy, transform.position, Quaternion.identity, 5); Destroy(gameObject); }
public void UpdateTimebarData(Timebar timebar, bool finalTimebar) { DateTime x_axis = EPOCH.AddSeconds(timebar.Timestamp).ToLocalTime(); if (deleteLastTimebar == true) { series1.Points.RemoveAt(series1.Points.Count - 1); deleteLastTimebar = false; } // // Determine if there are any executions to add to the timebar chart that // were created prior to the current timebar. // if (orderExecutionList.Count > 0) { // // First, create copy of execution list // ArrayList skip_list = new ArrayList(orderExecutionList); foreach (OrderExecution orderExecution in skip_list) { if (AddOrderExecutionData(orderExecution, false)) { // // We were able to insert the execution. Remove it from // the order execution list. // orderExecutionList.Remove(orderExecution); } } skip_list.Clear(); } if (finalTimebar == false && series1.Points.Count > 0) { if (x_axis == currXAxis) { DataPoint candlestick = series1.Points[series1.Points.Count - 1]; DataPoint volume = series5.Points[0]; candlestick.YValues[0] = timebar.High; candlestick.YValues[1] = timebar.Low; candlestick.YValues[2] = timebar.Open; candlestick.YValues[3] = timebar.Close; candlestick.ToolTip = "OPEN: " + candlestick.YValues[2] + "\nHIGH: " + candlestick.YValues[0] + "\nLOW: " + candlestick.YValues[1] + "\nCLOSE: " + candlestick.YValues[3]; if (chartArea1.AxisY.Maximum != Double.NaN && chartArea1.AxisY.Maximum <= timebar.High) { //log.Warn( " MAX: " + chartArea1.AxisY.Maximum + " <= " + timebar.High ); deleteLastTimebar = true; series1.Points.AddXY(EPOCH.AddSeconds(timebar.Timestamp).ToLocalTime(), new object[] { timebar.High, timebar.Low, timebar.Open, timebar.Close }); } if (chartArea1.AxisY.Minimum != Double.NaN && chartArea1.AxisY.Minimum >= timebar.Low) { //log.Info( " MIN: " + chartArea1.AxisY.Minimum + " >= " + timebar.Low ); deleteLastTimebar = true; series1.Points.AddXY(EPOCH.AddSeconds(timebar.Timestamp).ToLocalTime(), new object[] { timebar.High, timebar.Low, timebar.Open, timebar.Close }); } volume.YValues[0] = (timebar.BuyQty + timebar.SellQty + timebar.UnknQty); if (chartArea2.AxisY.Maximum != Double.NaN && chartArea2.AxisY.Maximum <= volume.YValues[0]) { //log.Warn( " VOL: " + chartArea2.AxisY.Maximum + " <= " + volume.YValues[ 0 ] ); RemovePlaceholderVolumeData( ); AddPlaceholderVolumeData(timebar); } } else if (timebar.Open > 0) { AddTimebarData(timebar); AddPlaceholderVolumeData(timebar); } } else if (finalTimebar == true && series1.Points.Count > 0) { if (x_axis == currXAxis) { RemovePlaceholderVolumeData( ); AddVolumeData(timebar); DataPoint candlestick = series1.Points[series1.Points.Count - 1]; candlestick.YValues[0] = timebar.High; candlestick.YValues[1] = timebar.Low; candlestick.YValues[2] = timebar.Open; candlestick.YValues[3] = timebar.Close; candlestick.ToolTip = "OPEN: " + candlestick.YValues[2] + "\nHIGH: " + candlestick.YValues[0] + "\nLOW: " + candlestick.YValues[1] + "\nCLOSE: " + candlestick.YValues[3] + "\nVWAP: " + (aggregate_val / aggregate_qty).ToString("0.000"); } else { AddTimebarData(timebar); AddVolumeData(timebar); } } else if (finalTimebar == true && series1.Points.Count == 0) { AddTimebarData(timebar); AddVolumeData(timebar); } }
private void AddPlaceholderVolumeData(Timebar timebar) { DateTime x_axis = EPOCH.AddSeconds(timebar.Timestamp).ToLocalTime(); series5.Points.AddXY(x_axis, (timebar.BuyQty + timebar.SellQty + timebar.UnknQty)); }
/// <summary> /// ゲームを開始する /// </summary> public static void GameStart() { //カウントダウン開始 Timebar.StartTimer(); }
public void TestStopTimer() { Timebar.StopTimer();//タイムストップ }
public void TestStartTimer() { Timebar.StartTimer();//タイム起動 }