public void menuSwap_onClick() { if (inStandardMenu && time.IsBefore(8, 30)) { SetContainersInactive(); showGameMenu(); UpdateUI(); } else if (inStandardMenu && !time.IsBefore(15, 30)) { SetContainersInactive(); showActivityMenu(); UpdateUI(); } else if (inGameMenu && time.IsBefore(8, 30)) { SetContainersInactive(); showStandardMenu(); UpdateUI(); } else if (inGameMenu && time.IsBefore(15, 30)) { SetContainersInactive(); showStandardMenu(); UpdateUI(); } else if (inActivityMenu && !time.IsBefore(15, 30)) { SetContainersInactive(); showStandardMenu(); UpdateUI(); } else if (inSleepMenu && time.IsBefore(8, 30)) { SetContainersInactive(); showGameMenu(); UpdateUI(); } else if (inSleepMenu && !time.IsBefore(15, 30)) { SetContainersInactive(); showStandardMenu(); UpdateUI(); } }