public void menuSwap_onClick()
 {
     if (inStandardMenu && time.IsBefore(8, 30))
     {
         SetContainersInactive();
         showGameMenu();
         UpdateUI();
     }
     else if (inStandardMenu && !time.IsBefore(15, 30))
     {
         SetContainersInactive();
         showActivityMenu();
         UpdateUI();
     }
     else if (inGameMenu && time.IsBefore(8, 30))
     {
         SetContainersInactive();
         showStandardMenu();
         UpdateUI();
     }
     else if (inGameMenu && time.IsBefore(15, 30))
     {
         SetContainersInactive();
         showStandardMenu();
         UpdateUI();
     }
     else if (inActivityMenu && !time.IsBefore(15, 30))
     {
         SetContainersInactive();
         showStandardMenu();
         UpdateUI();
     }
     else if (inSleepMenu && time.IsBefore(8, 30))
     {
         SetContainersInactive();
         showGameMenu();
         UpdateUI();
     }
     else if (inSleepMenu && !time.IsBefore(15, 30))
     {
         SetContainersInactive();
         showStandardMenu();
         UpdateUI();
     }
 }