Example #1
0
        public void ReportProgress(TimeInterval progress)
        {
            if (progress.Ticks == 0)
            {
                return;
            }

            lock (innerLock)
            {
                // reportedTimeResiduum represents time that
                // has been reported, but not yet used;
                // we cannot report it again
                if (reportedTimeResiduum >= progress)
                {
                    reportedTimeResiduum -= progress;
                    return;
                }
                if (reportedTimeResiduum != TimeInterval.Empty)
                {
                    progress            -= reportedTimeResiduum;
                    reportedTimeResiduum = TimeInterval.Empty;
                }

                this.Trace($"Reporting progress: {progress}");
                TotalElapsedTime += progress;
                reportedSoFar    += progress;
                TimeSource.ReportTimeProgress();
            }
        }
Example #2
0
        public void ReportProgress(TimeInterval progress)
        {
            if (progress.Ticks == 0)
            {
                return;
            }

            lock (innerLock)
            {
                this.Trace($"Reporting progress: {progress}");
                TotalElapsedTime += progress;
                reportedSoFar    += progress;
                TimeSource.ReportTimeProgress(this, progress);
            }
        }