Example #1
0
 public void Update(float elapsedTime)
 {
     TimeRuler.RenderOffsetX = CurViewOffsetX;
     TimeRuler.Update(elapsedTime);
     foreach (var ln in Lines.Values)
     {
         ln.RenderOffsetX = CurViewOffsetX;
         ln.Update(elapsedTime);
     }
 }
Example #2
0
 public static void StartFrame()
 {
     if (_firstFrame)
     {
         _firstFrame = false;
         _debugCommandUI.ExecuteCommand("tr on log:on");
         _debugCommandUI.ExecuteCommand("fps on");
         _debugCommandUI.ExecuteCommand("memory on");
     }
     _currentRuler.StartFrame();
     _currentRuler.Update(null);
 }