/**
  * Constructor
  */
 public MoveAlongDirection(FsmState owner, string timeReferenceName) : base(owner)
 {
     this.timeReference = TimeReferencePool.GetInstance().Get(timeReferenceName);
 }
Example #2
0
 /**
  * Constructor with a specified time reference name.
  */
 public CountdownTimer(float countdownTime, string timeReferenceName) : this(countdownTime, TimeReferencePool.GetInstance().Get(timeReferenceName))
 {
 }