Example #1
0
 void Start()
 {
     playerManager = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerMovement>();
     timeMaster    = GameObject.FindGameObjectWithTag("TimeMaster").GetComponent <TimeMaster>();
     camShaker     = GameObject.FindGameObjectWithTag("CameraShaker").GetComponent <Shake>();
     deathSound    = gameObject.GetComponent <AudioSource>();
 }
 public AverageTimer(TimeMaster timeMaster, int reportInterval, string name)
 {
     this.timeMaster     = timeMaster;
     this.reportInterval = reportInterval;
     this.name           = name;
     this.lastReportTime = timeMaster.GetTime();
 }
Example #3
0
    void Awake()
    {
        //Crear instancia de nuestros scripts de fecha
        instance = this;

        //Establece nuestras preferencias de jugador para guardar la ubicaciĆ³n
        saveLocation = "Ultimafecha1";
    }
Example #4
0
    // Use this for initialisation

    void Awake()
    {
        // Create instance of our TimeMaster script
        instance = this;

        // Set our player prefs to the save location
        saveLocation = "lastSaveDate1";
    }
Example #5
0
    // Start is called before the first frame update
    void Start()
    {
        timerText = GetComponentInChildren <Text>();

        timeMaster = GameObject.Find("Master").GetComponent <TimeMaster>();
        minutes    = timeMaster.Minutes;
        seconds    = timeMaster.Seconds;
        oldSeconds = seconds;
    }
Example #6
0
 void Start()
 {
     rb            = gameObject.GetComponent <Rigidbody2D>();
     rb.velocity   = transform.right * speed;
     killPlayer    = gameObject.GetComponent <KillPlayer>();
     playerManager = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerMovement>();
     timeMaster    = GameObject.FindGameObjectWithTag("TimeMaster").GetComponent <TimeMaster>();
     camShaker     = GameObject.FindGameObjectWithTag("CameraShaker").GetComponent <Shake>();
 }
Example #7
0
    // Use this for initialization
    void Start()
    {
        timeMaster = TimeMaster.Instance;
        for (int i = 1; i < pads.Length; i++)
        {
            goalPosts.Add((pads [i].transform.position.x + pads [i - 1].transform.position.x) / 2);
//			Debug.Log (goalPosts [i - 1]);
        }
    }
Example #8
0
 void Start()
 {
     camControler  = GameObject.FindGameObjectWithTag("CameraController").GetComponent <CameraControler>();
     timeMaster    = GameObject.FindGameObjectWithTag("TimeMaster").GetComponent <TimeMaster>();
     cpMaster      = GameObject.FindGameObjectWithTag("cpMaster").GetComponent <CheckpointMaster>();
     resetLevel    = GameObject.FindGameObjectWithTag("LevelReset").GetComponent <ResetLevel>();
     levelBlockade = GameObject.FindGameObjectWithTag("LevelBlockade");
     levelBlockade.SetActive(false);
 }
    public void Play()
    {
        Debug.Log("Playing");
        TimeMaster time = TimeMaster.Instance;

        int delay = 1;

        music.playFromBeginning(delay);
        calibrator.Play(delay * 1000 + time.GetTime());
    }
Example #10
0
	// Use this for initialization
	void Awake () {

        //create instance of Timemaster script
        instance = this;

        //set playerprefs to save location
        saveLocation = "LastSavedDate1";

	
	}
Example #11
0
    public override void GetKilled(Vector2 shotDirection)
    {
        TimeMaster timeMaster = FindObjectOfType <TimeMaster>();

        if (timeMaster.Rewinding)
        {
            return;
        }
        timeMaster.StartRewind();
    }
    // Use this for initialization
    void Start()
    {
        timeMaster = TimeMaster.Instance;
        debugPanel = DebugPanel.Instance;
        PatternLoader patternLoader = new PatternLoader();

        pattern = patternLoader.loadPattern(GameManager.Instance.currentMidi);

        Debug.LogFormat("Total scorable {0}", pattern.totalScorable());

        comboCalculator.setMaxScore(pattern.totalScorable());
    }
Example #13
0
    public void checkContent()
    {
        for (int i = 0; i < _timeMasterList.Count; i++)
        {
            TimeMaster tm = _timeMasterList [i];
            DebugLogger.Log("[" + i + "] SCORE : " + tm.SCORE_IS_LOWER_THAN + " ADD_TIME : " + tm.ADD_TIME);
        }

        for (int i = 0; i < _commentMasterList.Count; i++)
        {
            CommentMaster m = _commentMasterList [i];
            DebugLogger.Log("[" + i + "] ID : " + m.ID + " SCORE_IS_OVER : " + m.SCORE_IS_OVER + " COMMENT:" + m.COMMENT);
        }
    }
    // Use this for initialization


    void Start()
    {
        debugPanel = DebugPanel.Instance;
        timeMaster = TimeMaster.Instance;

        if (UseRealTimeInput)
        {
            timeMaster   = FindObjectOfType <TimeMaster> ();
            averageTimer = timeMaster.CreateAverageTimer(5000, "input");

                        #if UNITY_EDITOR_OSX
            Thread thread = new Thread(new ThreadStart(PollKeysMac));
            thread.Start();
                        #endif
        }
    }
Example #15
0
    void Reset()
    {
        timeshiftEvents = GetComponent <TimeshiftEvents>();
        if (!timeshiftEvents)
        {
            timeshiftEvents = gameObject.AddComponent <TimeshiftEvents>();
        }
        source = GetComponent <AudioSource>();
        if (!source)
        {
            source = gameObject.AddComponent <AudioSource>();
        }
#if UNITY_EDITOR
        UnityEventTools.AddPersistentListener(timeshiftEvents.TimeshiftStart, TimeshiftStart);
        UnityEventTools.AddPersistentListener(timeshiftEvents.TimeshiftStop, TimeshiftStop);
#endif
        timeMaster = FindObjectOfType <TimeMaster>();
    }
    public void BindTimeMaster()
    {
        dt = new DataTable();
        DataSet ds = new DataSet();

        objtime = new TimeMaster();
        da      = new SqlDataAdapter("select * from TimeMaster", strConnString);

        //ds = objserver.GetDateset("select * from laborefficiency");
        da.Fill(dt);
        da.Fill(ds);
        //Grid_plan.DataSource = ds.Tables[0];
        //Grid_plan.DataBind();
        if (ds.Tables[0].Rows.Count > 0)
        {
            paging.DataSource = dt.DefaultView;
            if (ds.Tables[0].Rows.Count > 8)
            {
                paging.AllowPaging      = true;
                paging.PageSize         = 8;
                paging.CurrentPageIndex = CurrentPage;
                ViewState["totalpage"]  = paging.PageCount;
                link_previous.Enabled   = !paging.IsFirstPage;
                link_next.Enabled       = !paging.IsLastPage;
            }
            else
            {
                div_paging.Visible = false;
            }
            gridTimemaster.DataSource = paging;
            gridTimemaster.DataBind();
            div_time.Visible        = true;
            div_actualerror.Visible = false;
            createpaging();
        }

        else
        {
            div_time.Visible        = false;
            div_actualerror.Visible = true;
        }
    }
Example #17
0
    void Start()
    {
        rb2d             = gameObject.GetComponent <Rigidbody2D>();
        rb2d.isKinematic = false;

        anim = gameObject.GetComponent <Animator>();

        if (GameObject.FindGameObjectWithTag("cpMaster") != null)
        {
            checkpointMaster = GameObject.FindGameObjectWithTag("cpMaster").GetComponent <CheckpointMaster>();
        }

        if (GameObject.FindGameObjectWithTag("DeathBed") != null)
        {
            deadlyObjects = GameObject.FindGameObjectWithTag("DeathBed").GetComponent <KillPlayer>();
        }

        if (GameObject.FindGameObjectWithTag("CameraShaker") != null)
        {
            cameraShaker = GameObject.FindGameObjectWithTag("CameraShaker").GetComponent <Shake>();
        }

        if (GameObject.FindGameObjectWithTag("TimeMaster") != null)
        {
            timeMaster = GameObject.FindGameObjectWithTag("TimeMaster").GetComponent <TimeMaster>();
        }

        if (GameObject.FindGameObjectWithTag("LevelReset") != null)
        {
            resetLevel = GameObject.FindGameObjectWithTag("LevelReset").GetComponent <ResetLevel>();
        }

        if (GameObject.FindGameObjectWithTag("GameOverScreen") != null)
        {
            gameOverScreen = GameObject.FindGameObjectWithTag("GameOverScreen");
            gameOverScreen.SetActive(false);
        }

        dash = gameObject.GetComponent <Dash>();
    }
    protected void btn_save_Click(object sender, ImageClickEventArgs e)
    {
        conn.Open();
        try
        {
            string filepath      = "";
            string directoryPath = "";
            string productID     = DropPartNo.SelectedValue.ToString();
            if (fup_file.PostedFile.FileName == "")
            {
                filepath = "";
            }
            else
            {
                directoryPath = Server.MapPath("~/TimeMaster/" + productID + "/" + DropOperation.SelectedItem + "/");
                if (!Directory.Exists(directoryPath))
                {
                    Directory.CreateDirectory(directoryPath);
                }
                string strFile = DateTime.Now.ToString("dd_MMM_yyhhmm") + "_" + System.IO.Path.GetFileName(fup_file.PostedFile.FileName);
                fup_file.PostedFile.SaveAs((directoryPath + strFile));
                filepath = directoryPath + strFile;
            }
            //using (SqlCommand cmd = new SqlCommand())
            //{

            //    cmd.Connection = conn;
            //    cmd.CommandType = CommandType.StoredProcedure;
            //    cmd.CommandText = "InsertTimeMaster";
            //    cmd.Parameters.AddWithValue("@partno", DropPartNo.Text.Trim());
            //    cmd.Parameters.AddWithValue("@operation", DropOperation.Text.Trim());
            //    cmd.Parameters.AddWithValue("@bottlenecktime", TxtBottleNeckTime.Text.Trim());
            //    cmd.Parameters.AddWithValue("@tt", TxtTt.Text.Trim());
            //    cmd.ExecuteNonQuery();
            //    BindTimeMaster();
            //    Clear();
            //    //gridTimemaster.DataBind();

            //    // gridTimemaster.DataSource = ds.Tables[0];
            //    //  gridTimemaster.DataBind();
            //    ScriptManager.RegisterStartupScript(this, this.GetType(), "alert", "alert('Saved Successfully');", true);
            //    clearcontrols();
            //    // popup.Hide();



            objtime    = new TimeMaster();
            objcontext = new QualitySheetdclassDataContext();

            ds = objserver.GetDateset("select * from TimeMaster where PartNo='" + DropPartNo.Text.ToString() + "' and Operation='" + DropOperation.Text.ToString() + "'");
            if (ds.Tables[0].Rows.Count > 0)
            {
                var query = (from table in objcontext.TimeMasters where table.PartNo == DropPartNo.Text.ToString() select table).FirstOrDefault();
                if (query != null)
                {
                    query.PartNo         = DropPartNo.Text.ToString();
                    query.Operation      = DropOperation.Text.ToString();
                    query.BottleNecktime = Convert.ToDecimal(TxtBottleNeckTime.Text.ToString());
                    query.tt             = Convert.ToDecimal(TxtTt.Text.ToString());

                    objcontext.SubmitChanges();
                    clearcontrols();
                    BindTimeMaster();
                }
            }
            else
            {
                objtime.PartNo         = DropPartNo.Text.ToString();
                objtime.Operation      = DropOperation.Text.ToString();
                objtime.BottleNecktime = Convert.ToDecimal(TxtBottleNeckTime.Text.ToString());
                objtime.tt             = Convert.ToDecimal(TxtTt.Text.ToString());

                objcontext.TimeMasters.InsertOnSubmit(objtime);
                objcontext.SubmitChanges();

                ClientScript.RegisterStartupScript(Page.GetType(), "mykey", "alert('Data Submitted Successfuly !');", true);
                clearcontrols();
                BindTimeMaster();
            }
        }
        catch (Exception ex)
        {
        }
        finally
        {
        }
    }
Example #19
0
 void Start()
 {
     cpMaster   = GameObject.FindGameObjectWithTag("cpMaster").GetComponent <CheckpointMaster>();
     timeMaster = GameObject.FindGameObjectWithTag("TimeMaster").GetComponent <TimeMaster>();
 }
//	void Awake(){
//		Application.targetFrameRate = 1;
//		QualitySettings.vSyncCount = 0;
//	}
//

    // Use this for initialization
    void Start()
    {
        debugPanel = DebugPanel.Instance;
        timeMaster = TimeMaster.Instance;
    }
Example #21
0
 public StateMachineTimerLoop(TimeMaster TM, RaftEntitySettings settings, RaftStateMachine stateMachine)
 {
     this.TM             = TM;
     this.entitySettings = settings;
     this.stateMachine   = stateMachine;
 }
Example #22
0
 void Start()
 {
     timeMaster = GameObject.FindGameObjectWithTag("TimeMaster").GetComponent <TimeMaster>();
 }
Example #23
0
    public void connectToClock()
    {
        TimeMaster timeMaster = GameObject.FindObjectOfType <TimeMaster> ();

        timeMaster.subscribe(this);
    }
Example #24
0
 // Use this for initialization
 void Awake()
 {
     instance     = this;
     saveLocation = "LastSavedDate1";
 }
Example #25
0
 void Awake()
 {
     instance     = this;
     saveLocation = "lastSavedDate";
     Debug.Log(DateTime.Now);
 }
Example #26
0
 void Awake()
 {
     instance     = this;
     saveLocation = "lastSavedData";
 }