private void HandleTimeCameraInput() { if (!useTimeCamera) { return; } if (Input.GetKey(KeyCode.Alpha1)) { TimeCamera.SwapCamera(CameraType.Past); } else if (Input.GetKey(KeyCode.Alpha2)) { TimeCamera.SwapCamera(CameraType.Present); } else if (Input.GetKey(KeyCode.Alpha3)) { TimeCamera.SwapCamera(CameraType.Future); } else if (Input.GetKey(KeyCode.Mouse0)) { if (CanSwitchDimenstion) { TimeCamera.ChangeDimension(); gameObject.layer = TimeCamera.CurrentLayer; if (HeldObject) { HeldObject.gameObject.layer = TimeCamera.CurrentLayer; LayerUtils.SetChildLayerRecursivly(HeldObject.gameObject.transform, TimeCamera.CurrentLayer); } } } else if (Input.GetKeyDown(KeyCode.Q)) { TimeCamera.SetActive(!TimeCameraActive); } else if (Input.GetKeyDown(KeyCode.Mouse1)) { TimeCamera.SetZoom(true); } else if (Input.GetKeyUp(KeyCode.Mouse1)) { TimeCamera.SetZoom(false); } }
public void DeactivateTimeCamera() { TimeCamera.SetActive(false); }
public void ActivateTimeCamera() { TimeCamera.SetActive(true); }