TileWalls GetWalls() { TileWalls walls = new TileWalls(); walls.Left = TypeWall.Wall; walls.Right = TypeWall.Wall; walls.Down = TypeWall.Wall; walls.Up = TypeWall.Wall; return(walls); }
public void ChangeWall(TileEntity tileEntity, TileWalls walls) { tileEntity.CreateTile(GetWall(walls.Left), GetWall(walls.Right), GetWall(walls.Up), GetWall(walls.Down)); }