private StaticTileBrush(LibraryX.StaticTileBrushX proxy, TilePoolManager manager) : base(proxy.Uid, proxy.Name, proxy.TileWidth, proxy.TileHeight) { _tiles = new Dictionary<TileCoord, TileStack>(); if (proxy.Tiles != null) { foreach (var stack in proxy.Tiles) { string[] coord = stack.At.Split(','); string[] tileIds = stack.Items.Split(','); int x = (coord.Length > 0) ? Convert.ToInt32(coord[0].Trim()) : 0; int y = (coord.Length > 1) ? Convert.ToInt32(coord[1].Trim()) : 0; foreach (string tileId in tileIds) { Guid id = new Guid(tileId.Trim()); TilePool pool = manager.PoolFromItemKey(id); if (pool == null) continue; AddTile(new TileCoord(x, y), pool.GetTile(id)); } } } Normalize(); }
public ImportTilePool() { InitializeComponent(); _localTexturePool = new TexturePool(); _localManager = new TilePoolManager(_localTexturePool); _buttonOK.Enabled = false; _layerControl = new LayerGraphicsControl(); _layerControl.Dock = DockStyle.Fill; _layerControl.WidthSynced = true; _layerControl.CanvasAlignment = CanvasAlignment.UpperLeft; _layerControl.TextureCache.SourcePool = _localManager.TexturePool; _rootLayer = new GroupLayerPresenter(); _layerControl.RootLayer = new GroupLayer(_rootLayer); _previewPanel.Controls.Add(_layerControl); _message.Text = ""; _buttonTransColor.Click += ButtonTransColorClickHandler; _checkboxTransColor.Click += CheckboxTransColorClickHandler; _layerControl.MouseDown += PreviewControlClickHandler; }
public ImportTilePool(Project project) { InitializeComponent(); _project = project; _localTexturePool = new TexturePool(); _localManager = new TilePoolManager(_localTexturePool); _buttonOK.Enabled = false; _layerControl = new LayerGraphicsControl(); _layerControl.Dock = DockStyle.Fill; _layerControl.WidthSynced = true; _layerControl.CanvasAlignment = CanvasAlignment.UpperLeft; _layerControl.TextureCache.SourcePool = _localManager.TexturePool; _rootLayer = new GroupLayerPresenter(); _layerControl.RootLayer = new GroupLayer(_rootLayer); _previewPanel.Controls.Add(_layerControl); _message.Text = ""; _buttonTransColor.Click += ButtonTransColorClickHandler; _checkboxTransColor.Click += CheckboxTransColorClickHandler; _layerControl.MouseDown += PreviewControlClickHandler; }
public static DynamicTileBrush FromXProxy(LibraryX.DynamicTileBrushX proxy, TilePoolManager manager, DynamicTileBrushClassRegistry registry) { if (proxy == null) return null; DynamicTileBrush brush = new DynamicTileBrush(proxy, manager, registry); if (brush._brushClass == null) return null; return brush; }
/// <summary> /// Prints the initial rows out /// </summary> void Start() { deadRows = 0; gameObject.AddComponent <Pingable>().OnPing(this); screwSpawner = gameObject.AddComponent <RandPositionSpawner>(); poolManager = GetComponent <TilePoolManager>(); Vector3 bottomLeft = GetCameraBottomLeft(); nextBottomLeft = bottomLeft; for (int i = 0; i < startingRows; i++) { PrintNext(); } }
private DynamicTileBrush(LibraryX.DynamicTileBrushX proxy, TilePoolManager manager, DynamicTileBrushClassRegistry registry) : base(proxy.Uid, proxy.Name, proxy.TileWidth, proxy.TileHeight) { _brushClass = registry.Lookup(proxy.Type); if (_brushClass == null) return; _tiles = _brushClass.CreateTileProxyList(); foreach (var entry in proxy.Entries) { TilePool pool = manager.PoolFromItemKey(entry.TileId); if (pool == null) continue; SetTile(entry.Slot, pool.GetTile(entry.TileId)); } }
public static StaticTileBrush FromXProxy(LibraryX.StaticTileBrushX proxy, TilePoolManager manager) { if (proxy == null) return null; return new StaticTileBrush(proxy, manager); }
public void Dispose() { if (_poolTextureMap != null) { foreach (Texture2D tex in _poolTextureMap.Values) tex.Dispose(); } if (_manager != null) { _manager.Pools.ResourceAdded -= TilePoolAdded; _manager.Pools.ResourceModified -= TilePoolModified; _manager.Pools.ResourceRemapped -= TilePoolRemapped; _manager.Pools.ResourceRemoved -= TilePoolRemoved; } _poolTextureMap = null; _manager = null; }
public TilePoolTextureService(TilePoolManager manager, IGraphicsDeviceService deviceService) { _manager = manager; _deviceService = deviceService; _manager.Pools.ResourceAdded += TilePoolAdded; _manager.Pools.ResourceModified += TilePoolModified; _manager.Pools.ResourceRemapped += TilePoolRemapped; _manager.Pools.ResourceRemoved += TilePoolRemoved; Initialize(); }