public void CommandExport(object param)
        {
            if (!TilePoolExists(param))
            {
                return;
            }

            Guid     uid      = (Guid)param;
            TilePool tilePool = Editor.Project.TilePoolManager.Pools[uid];

            using (System.Drawing.Bitmap export = tilePool.TileSource.CreateBitmap()) {
                using (SaveFileDialog ofd = new SaveFileDialog()) {
                    ofd.Title            = "Export Raw Tileset";
                    ofd.Filter           = "Portable Network Graphics (*.png)|*.png|Windows Bitmap (*.bmp)|*.bmp|All Files|*";
                    ofd.OverwritePrompt  = true;
                    ofd.RestoreDirectory = false;

                    if (ofd.ShowDialog() == DialogResult.OK)
                    {
                        try {
                            export.Save(ofd.FileName);
                        }
                        catch {
                            MessageBox.Show("Could not save image file.", "Export Failed", MessageBoxButtons.OK, MessageBoxIcon.Warning);
                        }
                    }
                }
            }
        }
        /// <summary>
        /// Display GUI for updating the preview shown in the editor
        /// </summary>
        public void PreviewUpdate()
        {
            EditorGUILayout.Space();
            EditorGUILayout.Separator();
            EditorGUILayout.Space();

            if (GUILayout.Button("Generate"))
            {
                if (_config.Generator.GenerationRadius > 4)
                {
                    int amt = TilePool.GetTilePositionsFromRadius(
                        _config.Generator.GenerationRadius, new Vector2(0, 0), _config.Generator.Length)
                              .Count;
                    string msg = "You are about to generate " + amt + " Tiles synchronously which " +
                                 "may take a while. Are you sure you want to continue?";
                    if (EditorUtility.DisplayDialog("Warning", msg, "Continue"))
                    {
                        _config.GenerateEditor();
                    }
                }
                else
                {
                    _config.GenerateEditor();
                }
            }
            if (GUILayout.Button("Clear Tiles"))
            {
                if (_config.Generator != null && _config.Generator.Pool != null)
                {
                    _config.Generator.Pool.RemoveAll();
                }
            }
        }
Example #3
0
        private TileGridLayer ProcessTileLayer(TileGridLayer layer, TilePool layerTilePool, Dictionary <Guid, Guid> tileUidMap)
        {
            MultiTileGridLayer outLayer = new MultiTileGridLayer(layer.Name, layer.TileWidth, layer.TileHeight, layer.TilesWide, layer.TilesHigh)
            {
                IsVisible  = layer.IsVisible,
                Opacity    = layer.Opacity,
                RasterMode = layer.RasterMode,
            };

            foreach (Property prop in layer.PropertyManager.CustomProperties)
            {
                outLayer.PropertyManager.CustomProperties.Add(prop);
            }

            foreach (LocatedTile tile in layer.Tiles)
            {
                Guid tileUid;
                if (!tileUidMap.TryGetValue(tile.Tile.Uid, out tileUid))
                {
                    Tile mappedTile = layerTilePool.Tiles.Add(tile.Tile.Pool.Tiles.GetTileTexture(tile.Tile.Uid));
                    tileUidMap[tile.Tile.Uid] = mappedTile.Uid;
                    tileUid = mappedTile.Uid;

                    foreach (Property prop in tile.Tile.PropertyManager.CustomProperties)
                    {
                        mappedTile.PropertyManager.CustomProperties.Add(prop);
                    }
                }

                outLayer.AddTile(tile.X, tile.Y, layerTilePool.Tiles[tileUid]);
            }

            return(outLayer);
        }
    // Use this for initialization
    void Awake()
    {
        if (instance == null)
        {
            instance = this;
            tilePool = GameObject.FindGameObjectWithTag("EventSystem").GetComponent <TilePool>();

            GenerationMap = this.gameObject.AddComponent <GameMap>();
            GenerationMap.AttachMapGameObject();

            forestGenerator = this.gameObject.GetComponent <ForestGenerator>();
            GenerationMap.AttachForestGenerator(forestGenerator);

            GenerationMap.AttachTiles();

            CreatePaths.AttachMap(GenerationMap);
            CreatePaths.AttachTiles(GetCurrentBiomeTileSet().Road, GetCurrentBiomeTileSet().Shallows, GetCurrentBiomeTileSet().Water);

            displaySelected = canvas.GetComponent <DisplaySelected>();
        }
        else
        {
            instance.tilePool = this.gameObject.GetComponent <TilePool>();
            instance.canvas   = GameObject.FindGameObjectWithTag("Canvas").GetComponent <Canvas>();
            Destroy(this);
        }


        gamePlayCam         = cam1.GetComponent <Camera>();
        gamePlayCam.enabled = true;
        topDownCam          = cam2.GetComponent <Camera>();
        topDownCam.enabled  = false;

        testingPhaseCanvas.enabled = false;
    }
Example #5
0
        protected override void Write(ContentWriter output, TileRegistryContent value)
        {
            output.Write(value.Version);

            Guid     id   = value.Id;
            TilePool pool = value.TilePool;

            output.Write((short)id);
            output.Write((short)pool.TileWidth);
            output.Write((short)pool.TileHeight);
            output.Write(value.TextureAsset);

            WritePropertyBlock(output, pool.CustomProperties);

            output.Write((short)pool.Count);
            foreach (Tile tile in pool)
            {
                TileCoord coord = pool.GetTileLocation(tile.Uid);

                output.Write((short)tile.Uid);
                output.Write((short)coord.X);
                output.Write((short)coord.Y);

                WritePropertyBlock(output, tile.CustomProperties);
            }
        }
Example #6
0
        private void _buttonOK_Click(object sender, EventArgs e)
        {
            Pool = LoadFile();

            DialogResult = DialogResult.OK;
            Close();
        }
Example #7
0
        /// <summary>
        /// Add source of masks for drawing.
        /// </summary>
        public void AddSource(ICubismMaskTextureCommandSource source)
        {
            // Make sure isstance is valid.
            TryRevive();


            // Initialize container if necessary.
            if (Sources == null)
            {
                Sources = new List <SourcesItem>();
            }


            // Return early if source already exists.
            else if (Sources.FindIndex(i => i.Source == source) != -1)
            {
                return;
            }


            // Register source.
            var item = new SourcesItem
            {
                Source = source,
                Tiles  = TilePool.AcquireTiles(source.GetNecessaryTileCount())
            };


            Sources.Add(item);


            // Apply tiles to source.
            source.SetTiles(item.Tiles);
        }
        public void CommandRename(object param)
        {
            if (!TilePoolExists(param))
            {
                return;
            }

            Guid     uid      = (Guid)param;
            TilePool tilePool = Editor.Project.TilePoolManager.Pools[uid];

            using (NameChangeForm form = new NameChangeForm(tilePool.Name)) {
                foreach (TilePool pool in Editor.Project.TilePoolManager.Pools)
                {
                    if (pool.Name != tilePool.Name)
                    {
                        form.ReservedNames.Add(pool.Name);
                    }
                }

                if (form.ShowDialog() == DialogResult.OK)
                {
                    tilePool.TrySetName(form.Name);
                }
            }
        }
Example #9
0
        private TilePool LoadFile()
        {
            if (_fileStream == null)
            {
                return(null);
            }

            if (_fileStream.Position != 0)
            {
                _fileStream.Position = 0;
            }

            _localManager.Reset();

            TextureResource resource = TextureResourceBitmapExt.CreateTextureResource(_fileStream);

            TilePool.TileImportOptions options = new TilePool.TileImportOptions()
            {
                TileHeight    = (int)_numTileHeight.Value,
                TileWidth     = (int)_numTileWidth.Value,
                SpaceX        = (int)_numXSpacing.Value,
                SpaceY        = (int)_numYSpacing.Value,
                MarginX       = (int)_numXMargin.Value,
                MarginY       = (int)_numYMargin.Value,
                ImportPolicty = TileImportPolicy.SetUnique,
            };

            _previewPool      = _localManager.ImportPool(_textName.Text, resource, options);
            _originalResource = _previewPool.TileSource.Crop(_previewPool.TileSource.Bounds);

            if (_useTransColor)
            {
                SetTransparentColor();
            }

            // Update preview window

            if (_previewLayer != null)
            {
                _previewLayer.Dispose();
            }

            Model.TileSetLayer layer = new Model.TileSetLayer(_previewPool.Name, _previewPool);
            _previewLayer = new TileSetLayerPresenter(layer)
            {
                LevelGeometry = _layerControl.LevelGeometry,
            };

            _rootLayer.Layers.Clear();
            _rootLayer.Layers.Add(_previewLayer);

            // Update stats

            _countTilesHigh.Text   = ((_height + (int)_numYSpacing.Value) / ((int)_numTileHeight.Value + (int)_numYSpacing.Value + (int)_numYMargin.Value)).ToString();
            _countTilesWide.Text   = ((_width + (int)_numXSpacing.Value) / ((int)_numTileWidth.Value + (int)_numXSpacing.Value + (int)_numXMargin.Value)).ToString();
            _countUniqueTiles.Text = _previewPool.Count.ToString();

            return(_previewPool);
        }
Example #10
0
 private void CreateInstance()
 {
     if (instance != null)
     {
         print("multiple instances de TilePool");
     }
     instance = this;
 }
Example #11
0
 /** Initialize */
 public void Init()
 {
     maxSpeed      = LevelData.instance.roadSpeed;
     this.speed    = 0f;
     this.tiles    = new List <GameObject>();
     this.tilePool = new TilePool(this.tileTypes, MAX_TILES, this.transform);
     InitTiles();
 }
Example #12
0
        private void AddPoolPresenter(TilePool pool)
        {
            TilePoolPresenter presenter = new TilePoolPresenter(pool);

            presenter.SelectedTileChanged += SelectedTileChanged;

            _tilePoolPresenters[pool.Uid] = presenter;
        }
Example #13
0
        public TileSetLayer(string name, TileSetLayer layer)
            : base(name, layer)
        {
            _pool              = layer._pool;
            _pool.TileAdded   += TileAdded;
            _pool.TileRemoved += TileRemoved;

            SyncIndex();
        }
Example #14
0
        public TileSetLayer(string name, TilePool pool)
            : base(name, pool.TileWidth, pool.TileHeight)
        {
            _pool              = pool;
            _pool.TileAdded   += TileAdded;
            _pool.TileRemoved += TileRemoved;

            SyncIndex();
        }
Example #15
0
    // Start is called before the first frame update
    void Start()
    {
        tilePool     = GetComponent <TilePool>();
        creaturePool = GetComponent <CreaturePool>();

        treasureChests = new List <TreasureChest>();

        InitializeMap();
    }
Example #16
0
        public TileSetLayer(string name, TilePool pool)
            : base(name, pool.TileWidth, pool.TileHeight)
        {
            _pool = pool;
            _pool.TileAdded += TileAdded;
            _pool.TileRemoved += TileRemoved;

            SyncIndex();
        }
Example #17
0
        public TileSetLayer(string name, TileSetLayer layer)
            : base(name, layer)
        {
            _pool = layer._pool;
            _pool.TileAdded += TileAdded;
            _pool.TileRemoved += TileRemoved;

            SyncIndex();
        }
Example #18
0
 public ProjectInfrastructure(MonoBehaviourContainer monoBehaviourContainer)
 {
     _monoBehaviourContainer = monoBehaviourContainer;
     _tilePool           = new TilePool(monoBehaviourContainer.TileFactory);
     _roadBuilder        = new RoadBuilder(_tilePool);
     _ballController     = new BallController(monoBehaviourContainer.BallView);
     _tileController     = new TileController(_roadBuilder);
     _UIController       = new UIController(monoBehaviourContainer.UIView);
     _gameplayController = new GameplayController(_ballController, _UIController);
 }
Example #19
0
        public override TileRegistryContent Import(string filename, ContentImporterContext context)
        {
            //Form form = new Form();

            //PresentationParameters presentation = new PresentationParameters();
            //presentation.DeviceWindowHandle = form.Handle;

            //GraphicsAdapter.UseReferenceDevice = true;
            //GraphicsAdapter.UseNullDevice = true;

            //GraphicsDevice device = new GraphicsDevice(
            //    GraphicsAdapter.DefaultAdapter,
            //    GraphicsProfile.Reach,
            //    presentation
            //    );

            Project project = new Project();

            //         project.Initialize(device);

            using (FileStream fs = File.OpenRead(filename)) {
                XmlReaderSettings settings = new XmlReaderSettings()
                {
                    CloseInput       = true,
                    IgnoreComments   = true,
                    IgnoreWhitespace = true,
                };

                using (XmlReader reader = XmlTextReader.Create(fs, settings)) {
                    XmlSerializer      serializer = new XmlSerializer(typeof(LibraryX.TilePoolX));
                    LibraryX.TilePoolX proxy      = serializer.Deserialize(reader) as LibraryX.TilePoolX;

                    TilePool.FromXProxy(proxy, (TilePoolManager)project.TilePoolManager);
                }

                /*XmlReader reader = XmlTextReader.Create(fs);
                 *
                 * XmlHelper.SwitchAll(reader, (xmlr, s) =>
                 * {
                 *  switch (s) {
                 *      case "tilesets":
                 *
                 *          project.ReadXmlTilesets(reader);
                 *          break;
                 *  }
                 * });*/
            }

            TileRegistryContent content = new TileRegistryContent(project);

            content.Filename  = filename;
            content.Directory = filename.Remove(filename.LastIndexOf('\\'));

            return(content);
        }
 public GenerationData()
 {
     if (Pool == null)
     {
         Pool = new TilePool();
     }
     if (Lod == null)
     {
         Lod = new LodData();
     }
 }
Example #21
0
        public TilePoolPresenter(TilePool tilePool)
        {
            _tilePool              = tilePool;
            _tilePool.TileRemoved += TilePoolTileRemoved;

            _tileSet = new TileSetLayer(tilePool.Name, tilePool);

            _annotations = new ObservableCollection <Annotation>();

            InitializeLayerHierarchy();
        }
Example #22
0
        public void TestSetup()
        {
            _eventsFired = EventFlags.None;
            _registry    = new TileRegistry(_service.GraphicsDevice);
            _pool        = new TilePool("pool", _registry, 16, 16);

            Texture2D tex1 = new Texture2D(_service.GraphicsDevice, 16, 16);
            Texture2D tex2 = new Texture2D(_service.GraphicsDevice, 16, 16);

            _tile1 = _pool.GetTile(_pool.AddTile(tex1));
            _tile2 = _pool.GetTile(_pool.AddTile(tex2));
        }
 public MainGameWindow(GameType type)
 {
     this.game_type = type;
     this.player_tracker = new GameKeeper();
     this.cpu_tracker = new GameKeeper();
     this.AI = new AIEngine();
     this.stats = new GameStatistics();
     this.game_logic = new WordBuffer();
     this.tile_sack = new TilePool();
     InitializeComponent();
     initStartUp();
 }
Example #24
0
        protected virtual void Dispose(bool disposing)
        {
            if (_pool != null)
            {
                if (disposing)
                {
                    _pool.TileAdded   -= TileAdded;
                    _pool.TileRemoved -= TileRemoved;
                }

                _pool = null;
            }
        }
Example #25
0
        public void TestImport()
        {
            using (FileStream fs = File.OpenRead("TestContent/purple_caves.png")) {
                TilePool pool = TilePool.Import("Test", _registry, fs, 16, 16);

                Assert.AreEqual(64, pool.Count);
                Assert.AreEqual(64, pool.Capacity);

                Assert.AreEqual("Test", pool.Name);
                Assert.AreEqual(16, pool.TileWidth);
                Assert.AreEqual(16, pool.TileHeight);
            }
        }
Example #26
0
        protected virtual void Dispose(bool disposing)
        {
            if (_tilePool != null)
            {
                if (disposing)
                {
                    _tileSet.Dispose();
                }

                _tilePool.TileRemoved -= TilePoolTileRemoved;
                _tilePool              = null;
            }
        }
        public void CommandProperties(object param)
        {
            if (!TilePoolExists(param))
            {
                return;
            }

            Guid     uid  = (Guid)param;
            TilePool pool = Editor.Project.TilePoolManager.Pools[uid];

            Editor.Presentation.PropertyList.Provider = pool;
            Editor.ActivatePropertyPanel();
        }
Example #28
0
 public Main(
     IOpts opts,
     TilePool pool,
     ICamera camera,
     RandomAccessArray <Vector3> directions)
 {
     this.opts           = opts;
     this.pool           = pool;
     this.camera         = camera;
     this.directions     = directions;
     this.startDirection = opts.Directions[0];
     this.block          = new List <ITile>(this.opts.LootBlock);
 }
Example #29
0
        public void TestExport()
        {
            using (FileStream fs = File.OpenRead("TestContent/purple_caves.png")) {
                TilePool pool = TilePool.Import("Test", _registry, fs, 16, 16);
                pool.Export("TestOutput/purple_caves1.png");
            }

            using (FileStream fs = File.OpenRead("TestOutput/purple_caves1.png")) {
                TilePool pool = TilePool.Import("Test", _registry, fs, 16, 16);

                Assert.AreEqual(64, pool.Count);
                Assert.AreEqual(64, pool.Capacity);
            }
        }
Example #30
0
    /// <summary>
    /// SpawnTiles() tells new tiles to place themselves relative to the previous tile
    /// </summary>
    void SpawnTiles()
    {
        Tile tile;

        // Spawn a new tile if the player is sufficiently far
        if (player.position.z + safeDistance > lastSpawnedTile.transform.position.z + lastSpawnedTile.Length)
        {
            Tile choosePrefab = lastSpawnedTile.ConnectsTo[Random.Range(0, lastSpawnedTile.ConnectsTo.Length)];
            Tile t            = TilePool.GetFromPool(choosePrefab.gameObject);

            t.SetPositionAfter(lastSpawnedTile);
            lastSpawnedTile = t;
        }
    }
Example #31
0
    public new void OnEnable()
    {
        if (Instance == null)
        {
            Instance = this;
        }
        else
        {
            Destroy(gameObject);
        }

        if (_spawnTileTypes.Length != _spawnObjs.Length)
        {
            Debug.LogWarning("Your TilePool requires arrays SpawnTileTypes and SpawnObjects to be the same length. Different lengths can cause errors!");
        }
    }
Example #32
0
        public void TestSetup()
        {
            _eventsFired = EventFlags.None;
            _registry    = new TileRegistry(_service.GraphicsDevice);
            _pool        = new TilePool("pool", _registry, 16, 16);

            _pool.Modified     += (s, e) => { _eventsFired |= EventFlags.Modified; };
            _pool.NameChanged  += (s, e) => { _eventsFired |= EventFlags.NameChanged; };
            _pool.TileAdded    += (s, e) => { _eventsFired |= EventFlags.TileAdded; };
            _pool.TileRemoved  += (s, e) => { _eventsFired |= EventFlags.TileRemoved; };
            _pool.TileModified += (s, e) => { _eventsFired |= EventFlags.TileModified; };

            _pool.CustomProperties.PropertyAdded    += (s, e) => { _eventsFired |= EventFlags.PropertyAdded; };
            _pool.CustomProperties.PropertyRemoved  += (s, e) => { _eventsFired |= EventFlags.PropertyRemoved; };
            _pool.CustomProperties.PropertyModified += (s, e) => { _eventsFired |= EventFlags.PropertyModified; };
            _pool.CustomProperties.PropertyRenamed  += (s, e) => { _eventsFired |= EventFlags.PropertyRenamed; };
        }
        public void CommandImportMerge(object param)
        {
            if (!TilePoolExists(param))
            {
                return;
            }

            Guid     uid      = (Guid)param;
            TilePool tilePool = Editor.Project.TilePoolManager.Pools[uid];

            using (ImportTilePool form = new ImportTilePool(tilePool.Name, tilePool.TileWidth, tilePool.TileHeight)) {
                if (form.ShowDialog() == DialogResult.OK && form.Pool != null)
                {
                    tilePool.Merge(form.Pool, TileImportPolicy.SetUnique);
                }
            }
        }
        private void displayTilePool(TilePool pool)
        {
            Dictionary<String, int> tiles = new Dictionary<String, int>();
            foreach (Letter l in pool.letters)
            {
                if (!(tiles.ContainsKey(l.letter_alpha)))
                    tiles.Add(l.letter_alpha, l.distribution_count);
                else if (tiles.ContainsKey(l.letter_alpha))
                { //  //
                }
            }

            foreach (KeyValuePair<String, int> kvp in tiles)
            {
                this.ListBox.Items.Add(kvp.Key + " - " + kvp.Value);
            }
        }
Example #35
0
		private static Tile[] CreateTiles(Random rng) {
			Tile[] tiles = new Tile[19];

			TilePool tilePool = new TilePool();
			TokenPool tokenPool = new TokenPool();

			for (int i = 0; i < 19; ++i) {
				Tile tile = tilePool.GetRandomTile(rng);
				if (tile.terrain != TerrainType.Desert) {
					tile.token = tokenPool.GetRandomToken(rng);
				}
				else {
					tile.token = 0;
				}
				tiles[i] = tile;
			}

			return tiles;
		}
Example #36
0
        protected virtual void Dispose(bool disposing)
        {
            if (_pool != null) {
                if (disposing) {
                    _pool.TileAdded -= TileAdded;
                    _pool.TileRemoved -= TileRemoved;
                }

                _pool = null;
            }
        }
Example #37
0
        public void TestSetup()
        {
            _eventsFired = EventFlags.None;
            _registry = new TileRegistry(_service.GraphicsDevice);
            _pool = new TilePool("pool", _registry, 16, 16);

            _pool.Modified += (s, e) => { _eventsFired |= EventFlags.Modified; };
            _pool.NameChanged += (s, e) => { _eventsFired |= EventFlags.NameChanged; };
            _pool.TileAdded += (s, e) => { _eventsFired |= EventFlags.TileAdded; };
            _pool.TileRemoved += (s, e) => { _eventsFired |= EventFlags.TileRemoved; };
            _pool.TileModified += (s, e) => { _eventsFired |= EventFlags.TileModified; };

            _pool.CustomProperties.PropertyAdded += (s, e) => { _eventsFired |= EventFlags.PropertyAdded; };
            _pool.CustomProperties.PropertyRemoved += (s, e) => { _eventsFired |= EventFlags.PropertyRemoved; };
            _pool.CustomProperties.PropertyModified += (s, e) => { _eventsFired |= EventFlags.PropertyModified; };
            _pool.CustomProperties.PropertyRenamed += (s, e) => { _eventsFired |= EventFlags.PropertyRenamed; };
        }
Example #38
0
        private void _buttonOK_Click(object sender, EventArgs e)
        {
            Pool = LoadFile();

            DialogResult = DialogResult.OK;
            Close();
        }
        public TilePoolPresenter(TilePool tilePool)
        {
            _tilePool = tilePool;
            _tileSet = new TileSetLayer(tilePool.Name, tilePool);

            _annotations = new ObservableCollection<Annotation>();

            InitializeLayerHierarchy();
        }
Example #40
0
        private TilePool LoadFile(ITilePoolManager manager)
        {
            if (_fileStream == null) {
                return null;
            }

            if (_fileStream.Position != 0) {
                _fileStream.Position = 0;
            }

            _localManager.Reset();

            TextureResource resource = TextureResourceBitmapExt.CreateTextureResource(_fileStream);
            TilePool.TileImportOptions options = new TilePool.TileImportOptions()
            {
                TileHeight = (int)_numTileHeight.Value,
                TileWidth = (int)_numTileWidth.Value,
                SpaceX = (int)_numXSpacing.Value,
                SpaceY = (int)_numYSpacing.Value,
                MarginX = (int)_numXMargin.Value,
                MarginY = (int)_numYMargin.Value,
                ImportPolicty = TileImportPolicy.SetUnique,
            };

            _previewPool = _localManager.ImportPool(_textName.Text, resource, options);
            _originalResource = _previewPool.TileSource.Crop(_previewPool.TileSource.Bounds);

            if (_useTransColor)
                SetTransparentColor();

            // Update preview window

            if (_previewLayer != null)
                _previewLayer.Dispose();

            Model.TileSetLayer layer = new Model.TileSetLayer(_previewPool.Name, _previewPool);
            _previewLayer = new TileSetLayerPresenter(layer) {
                LevelGeometry = _layerControl.LevelGeometry,
            };

            _rootLayer.Layers.Clear();
            _rootLayer.Layers.Add(_previewLayer);

            // Update stats

            _countTilesHigh.Text = ((_height + (int)_numYSpacing.Value) / ((int)_numTileHeight.Value + (int)_numYSpacing.Value + (int)_numYMargin.Value)).ToString();
            _countTilesWide.Text = ((_width + (int)_numXSpacing.Value) / ((int)_numTileWidth.Value + (int)_numXSpacing.Value + (int)_numXMargin.Value)).ToString();
            _countUniqueTiles.Text = _previewPool.Count.ToString();

            return _previewPool;
        }
    /**
    /* @name: generateTilePool
    /* @version: 1.0
    /* @Descrition:  Cria uma fila de tiles que será usado para criar areas de ação.
    */
    private void generateTilePool(int tileSize)
    {
        // Cria uma fila de tiles para ser usada pela criação de areas;
        this.tilePool = new TilePool(tileSize);
        Vector3 tilePosition;
        int columNumber = 0;
        int rowNumber = 0;

        //Popula a fila com Tiles para que estes sejam usados no jogo.
        for (int i = 0; i < tileSize; i++)
        {
            rowNumber = i % 20;
            if (rowNumber == 0)
            {
                columNumber ++;
            }

            tilePosition = wargridCoordDOWN(new ponto2D(rowNumber, columNumber));
            tilePosition.y = -500;

            GroundOverlayReactor tile = ((GameObject)Instantiate(groundOverlayTile,                 // O que instanciar.
                                                                 tilePosition,                      // Posição de instanciamento.
                                                                 Quaternion.Euler(new Vector3()))   // Rotação inicial.
                                        ).GetComponent<GroundOverlayReactor>();                     // acessa o script de controle do objeto e armarzena este na variavel;
            tile.poolPosition = new ponto2D(rowNumber, columNumber);
            this.tilePool.deposit(tile);
        }
    }
Example #42
0
 public void TestSetup()
 {
     _eventsFired = EventFlags.None;
     _registry = new TileRegistry(_service.GraphicsDevice);
     _pool = new TilePool("pool", _registry, 16, 16);
 }
 public SyncTilePoolEventArgs(TilePool tilePool)
 {
     PreviousTilePool = tilePool;
 }
        protected virtual void Dispose(bool disposing)
        {
            if (_tilePool != null) {
                if (disposing) {
                    _tileSet.Dispose();
                }

                _tilePool = null;
            }
        }
        protected virtual void Dispose(bool disposing)
        {
            if (_tilePool != null) {
                if (disposing) {
                    _tileSet.Dispose();
                }

                _tilePool.TileRemoved -= TilePoolTileRemoved;
                _tilePool = null;
            }
        }
Example #46
0
 public TilePoolEventArgs(TilePool pool)
 {
     TilePool = pool;
 }
        private void AddPoolPresenter(TilePool pool)
        {
            TilePoolPresenter presenter = new TilePoolPresenter(pool);
            presenter.SelectedTileChanged += SelectedTileChanged;

            _tilePoolPresenters[pool.Uid] = presenter;
        }
 public TilePoolViewForm(TilePool pool)
 {
     InitializeComponent();
     displayTilePool(pool);
 }
Example #49
0
        public void TestSetup()
        {
            _eventsFired = EventFlags.None;
            _registry = new TileRegistry(_service.GraphicsDevice);
            _pool = new TilePool("pool", _registry, 16, 16);

            Texture2D tex1 = new Texture2D(_service.GraphicsDevice, 16, 16);
            Texture2D tex2 = new Texture2D(_service.GraphicsDevice, 16, 16);

            _tile1 = _pool.GetTile(_pool.AddTile(tex1));
            _tile2 = _pool.GetTile(_pool.AddTile(tex2));
        }