public static void Main()
        {
            //init form
            LevelEditorPanel.init();
            LevelEditorForm.init();
            TickerSystem.init();

            //start the thread
            Application.Run(LevelEditorForm.levelEditorForm);
        } //endmain
        static void Main()
        {
            //initialize all systems
            Shooter3DForm.init();
            OpenGLControlView.init();
            TickerSystem.init();
            Texture.init();

            //setup level
            Level.init();
            Character.init();

            if (DEBUG_PERFORMANCE)
            {
                //init the FPS
                FPS.init();
            } //endif

            //start the thread
            Application.Run(Shooter3DForm.shooter3DForm);
        } //endmethod