Example #1
0
        public static IEventReader Interval(float timeInterval, Action <IDisposable> connectionSink)
        {
            var e = new TickUpdatable(timeInterval);

            connectionSink(UnityExecutor.instance.AddUpdatable(e));
            return(e);
        }
        public static IEventStream Interval(float timeInterval, IConnectionSink connectionSink)
        {
            var e = new TickUpdatable(timeInterval);

            connectionSink.AddConnection(UnityExecutor.Instance.AddUpdatable(e));
            return(e);
        }