/*private void BuildPresentations() * { * }*/ private void BuildControllers() { container.Build <MatchTileGridController> (); container.Build <GameObjectPoolController>(); TouchController touchController = container.Build <TouchController>(); tickEngine.Add(touchController); }
void StartGame() { MonsterSpawner spawner = container.Build <MonsterSpawner>(); //tickEngine could be added in the container as well //if needed to other classes! TickEngine tickEngine = new TickEngine(); tickEngine.Add(spawner); }