public string GetStatus(int nextPlay) { int?t = null; if (!string.IsNullOrEmpty(_stateToken)) { t = int.Parse(_stateToken); } var game = new TicTacToeGameBasic(t, nextPlay); return(GetStatusImpl(game)); }
private string GetStatusImpl(TicTacToeGameBasic game) { if (game.IsWin) { var winner = "You "; if ((_isMachineFirst && game.AllGamePlays.Count % 2 != 0) || (!_isMachineFirst && game.AllGamePlays.Count % 2 == 0) ) { winner = "Machine "; } return(winner + "Win!"); } if (game.IsTie) { return("Tie!"); } return(String.Empty); }
public string GetStatus() { var game = new TicTacToeGameBasic(int.Parse(_stateToken)); return(GetStatusImpl(game)); }