void Awake() { TiShiDataEntity data = new TiShiDataEntity(); this.DataEntity = data; Watch(this); }
/// <summary> ///步骤提示 /// </summary> /// <param name="go"></param> /// <param name="Tip">提示内容</param> /// <param name="useRecord">是否使用记录</param> /// <returns></returns> public static void BuZhouTiShi(this MonoBehaviour mb, string Tip, bool useRecord = false) { if (useRecord) { TiShiDataEntity tiShiEntity = (TiShiDataEntity)(TiShiTextControl.instance.gameObject.GetComponent <TiShiDataModel>().DataEntity); tiShiEntity.tiShiStr = Tip; } else { if (TiShiTextControl.GetInstance()) { TiShiTextControl.GetInstance().ChangeText(Tip); } } }