Example #1
0
 //Throws the equipped throwable to the ground unarmed
 public void DropThrowable(Throwable_Class throwableToDrop)
 {
     throwableToDrop.transform.position = ItemDropPosition.position;
     throwableToDrop.transform.rotation = ItemDropPosition.rotation;
     throwableToDrop.Release(ThrowableDropForce, GetComponent <Collider>());
     throwableToDrop.TurnOnInteraction();
     throwableToDrop = null;
 }