public void RequestMesh(HeightMap heightMap, MeshSettings meshSettings)
 {
     hasRequestedMesh = true;
     ThreadedDataRequestor.RequestData(() => MeshGenerator.GenerateTerrainMesh(heightMap.values, meshSettings, lod), OnMeshDataReceived);
 }
 public void Load()
 {
     ThreadedDataRequestor.RequestData(() => HeightMapGenerator.GenerateHeightMap(meshSettings.numVertsPerLine, meshSettings.numVertsPerLine, heightMapSettings, simplexHeightMapSettings, sampleCentre), OnHeightMapReceived);
 }
 private void Awake()
 {
     instance = FindObjectOfType <ThreadedDataRequestor>();
 }