Example #1
0
        void Awake()
        {
            m_instance = this;

            m_SyncEvent = OnSyncEvent;
            thread      = new Thread(OnUpdate);
        }
 void Awake()
 {
     m_SyncEvent = OnSyncEvent;
     thread      = new Thread(OnUpdate);
 }
Example #3
0
 private new void Awake()
 {
     SyncEvent = OnSyncEvent;
     thread    = new Thread(OnUpdate);
 }
Example #4
0
        void Awake() {
			DontDestroyOnLoad (this);
            m_SyncEvent = OnSyncEvent;
            thread = new Thread(OnUpdate);
        }
Example #5
0
 public void Awake()
 {
     m_DownLoadPath = PathUtil.PatchDownloadPath();
     m_SyncEvent    = OnSyncEvent;
     m_thread       = new Thread(OnUpdate);
 }
 void Awake()
 {
     m_SyncEvent = OnSyncEvent;
     thread = new Thread(OnUpdate);
 }
Example #7
0
 void Awake()
 {
     InstanceAwake();
     m_SyncEvent = OnSyncEvent;
     thread      = new Thread(OnUpdate);
 }
Example #8
0
 private void Start()
 {
     m_SyncEvent = OnSyncEvent;
     thread      = new Thread(OnUpdate);
     thread.Start();
 }
Example #9
0
 void Awake()
 {
     DontDestroyOnLoad(this);
     m_SyncEvent = OnSyncEvent;
     thread      = new Thread(OnUpdate);
 }
Example #10
0
 /// <summary>
 /// 初始化下载准备,开启线程
 /// </summary>
 private void InitDownAction()
 {
     m_SyncEvent = OnSyncEvent;
     thread      = new Thread(OnUpdate);
     thread.Start();
 }
Example #11
0
 void Awake()
 {
     currentDataPath = Util.DataPath;
     m_SyncEvent     = OnSyncEvent;
     thread          = new Thread(OnUpdate);
 }