void Awake()
 {
     currentHealth       = startingHealth;
     mySleepwalkerObject = GameObject.FindGameObjectWithTag("Sleepwalker");
     myCheckPoint        = FindObjectOfType <CheckpointScript> ();
     thornBush           = FindObjectOfType <ThornBushScript> ();
     ZzzPoints           = FindObjectOfType <ParticleSystem> ();
 }
 void Awake()
 {
     currentStamina = startingStamina;
     thornBush      = FindObjectOfType <ThornBushScript> ();
 }