private void ThoriumBoosts(Player player) { ThoriumMod.ThoriumPlayer ThoriumPlayer = player.GetModPlayer <ThoriumMod.ThoriumPlayer>(Thorium); ThoriumPlayer.symphonicCrit += 6; ThoriumPlayer.radiantBoost += 0.1f; ThoriumPlayer.radiantCrit += 6; ThoriumPlayer.healBonus += 5; }
private void ThoriumBoosts(Player player) { ThoriumMod.ThoriumPlayer ThoriumPlayer = player.GetModPlayer <ThoriumMod.ThoriumPlayer>(Thorium); ThoriumPlayer.symphonicDamage += 0.15f; ThoriumPlayer.symphonicCrit += 10; ThoriumPlayer.radiantBoost += 0.15f; ThoriumPlayer.radiantCrit += 10; }
private void ThoriumBoosts(Player player, ref int buffIndex) { ThoriumMod.ThoriumPlayer ThoriumPlayer = player.GetModPlayer <ThoriumMod.ThoriumPlayer>(Thorium); Thorium.GetBuff("CreativityDrop").Update(player, ref buffIndex); Thorium.GetBuff("EarwormBuff").Update(player, ref buffIndex); Thorium.GetBuff("InspirationReach").Update(player, ref buffIndex); ThoriumPlayer.symphonicCrit += 6; ThoriumPlayer.radiantBoost += 0.1f; ThoriumPlayer.radiantCrit += 6; ThoriumPlayer.healBonus += 5; }
private void ThoriumBoosts(Player player) { ThoriumMod.ThoriumPlayer ThoriumPlayer = player.GetModPlayer <ThoriumMod.ThoriumPlayer>(); if (((AlchemistNPCPlayer)player.GetModPlayer(mod, "AlchemistNPCPlayer")).AutoinjectorMK2 == false) { ThoriumPlayer.symphonicCrit -= 25; ThoriumPlayer.radiantCrit -= 25; } if (((AlchemistNPCPlayer)player.GetModPlayer(mod, "AlchemistNPCPlayer")).AutoinjectorMK2) { ThoriumPlayer.symphonicCrit -= 15; ThoriumPlayer.radiantCrit -= 15; } }
private void ThoriumBoosts(Player player, int dc) { ThoriumMod.ThoriumPlayer ThoriumPlayer = player.GetModPlayer <ThoriumMod.ThoriumPlayer>(Thorium); if (dc == 0 || dc == 2) { ThoriumPlayer.symphonicDamage += 0.1f; ThoriumPlayer.radiantBoost += 0.1f; } if (dc == 1 || dc == 2) { ThoriumPlayer.symphonicCrit += 10; ThoriumPlayer.radiantCrit += 10; } }
private void ThoriumBoosts(Player player) { ThoriumMod.ThoriumPlayer ThoriumPlayer = player.GetModPlayer <ThoriumMod.ThoriumPlayer>(Thorium); ThoriumPlayer.symphonicDamage += 0.15f; ThoriumPlayer.radiantBoost += 0.15f; if (((AlchemistNPCPlayer)player.GetModPlayer(mod, "AlchemistNPCPlayer")).AutoinjectorMK2 == false) { ThoriumPlayer.symphonicCrit /= 2; ThoriumPlayer.radiantCrit /= 2; } if (((AlchemistNPCPlayer)player.GetModPlayer(mod, "AlchemistNPCPlayer")).AutoinjectorMK2) { ThoriumPlayer.symphonicCrit /= 2; ThoriumPlayer.radiantCrit /= 2; ThoriumPlayer.symphonicCrit += 10; ThoriumPlayer.radiantCrit += 10; } }
private void ThoriumBoosts(Player player, int c) { ThoriumMod.ThoriumPlayer ThoriumPlayer = player.GetModPlayer <ThoriumMod.ThoriumPlayer>(); if (c == 0) { ThoriumPlayer.symphonicCrit += 10; ThoriumPlayer.radiantCrit += 10; } if (c == 1) { ThoriumPlayer.symphonicCrit += 5; ThoriumPlayer.radiantCrit += 5; } if (c == 1) { ThoriumPlayer.symphonicCrit += 4; ThoriumPlayer.radiantCrit += 4; } }
private void ThoriumBoosts(Player player) { ThoriumMod.ThoriumPlayer ThoriumPlayer = player.GetModPlayer <ThoriumMod.ThoriumPlayer>(Thorium); ThoriumPlayer.symphonicCrit += 2; ThoriumPlayer.radiantCrit += 2; if (ModLoader.GetMod("CalamityMod") != null) { if (!player.HasBuff(ModLoader.GetMod("CalamityMod").BuffType("Fab"))) { ThoriumPlayer.symphonicDamage += 0.14f; ThoriumPlayer.radiantBoost += 0.14f; } if (player.HasBuff(ModLoader.GetMod("CalamityMod").BuffType("Fab"))) { ThoriumPlayer.symphonicDamage += 0.24f; ThoriumPlayer.radiantBoost += 0.24f; } } }
private void ThoriumBoosts(Player player) { ThoriumMod.ThoriumPlayer ThoriumPlayer = player.GetModPlayer <ThoriumMod.ThoriumPlayer>(); ThoriumPlayer.symphonicCrit += p; ThoriumPlayer.radiantCrit += p; }
private void ThoriumDBoosts(Player player) { ThoriumMod.ThoriumPlayer ThoriumPlayer = player.GetModPlayer <ThoriumMod.ThoriumPlayer>(Thorium); ThoriumPlayer.symphonicDamage += 0.08f; ThoriumPlayer.radiantBoost += 0.08f; }
private void ThoriumBoosts(Player player, ref int buffIndex) { ThoriumMod.ThoriumPlayer ThoriumPlayer = player.GetModPlayer <ThoriumMod.ThoriumPlayer>(); ThoriumPlayer.symphonicCrit += 10; ThoriumPlayer.radiantCrit += 10; }