public override void Update() { MainMenu.color = Unselected; SwitchTeam.color = Unselected; OptionsMenu.color = Unselected; BackToGame.color = Unselected; ExitGame.color = Unselected; if (MainMenu.Hovered()) { MainMenu.color = Selected; } else if (SwitchTeam.Hovered() && _CanSwitchTeam) { SwitchTeam.color = Selected; } else if (OptionsMenu.Hovered()) { OptionsMenu.color = Selected; } else if (BackToGame.Hovered()) { BackToGame.color = Selected; } else if (ExitGame.Hovered()) { ExitGame.color = Selected; } if (MainMenu.Clicked()) { if (ThomasWrapper.IsPlaying()) { Input.SetMouseMode(Input.MouseMode.POSITION_ABSOLUTE); CameraMaster.instance.SetState(CAM_STATE.LOADING_SCREEN); ThomasWrapper.IssueRestart(); } } else if (SwitchTeam.Clicked() && _CanSwitchTeam) { CameraMaster.instance.Canvas.isRendering = true; gameObject.GetComponent <ChadCam>().enabled = false; CameraMaster.instance.SetState(CAM_STATE.SELECT_TEAM); } else if (OptionsMenu.Clicked()) { GUIOptionsMenu.instance.ActivatedfromExitmenu = true; CameraMaster.instance.SetState(CAM_STATE.OPTIONS_MENU); } else if (BackToGame.Clicked()) { CameraMaster.instance.SetState(CAM_STATE.GAME); Input.SetMouseMode(Input.MouseMode.POSITION_RELATIVE); } else if (ExitGame.Clicked()) { ThomasWrapper.IssueShutdown(); } }
public override void Update() { if (Canvas.isRendering) { Play.color = Unselected; HostGame.color = Unselected; Options.color = Unselected; Credits.color = Unselected; Exit.color = Unselected; RandomHat.color = Unselected; if (Play.Hovered()) { Play.color = Selected; } else if (HostGame.Hovered()) { HostGame.color = Selected; } else if (Options.Hovered()) { Options.color = Selected; } else if (Credits.Hovered()) { Credits.color = Selected; } else if (Exit.Hovered()) { Exit.color = Selected; } else if (RandomHat.Hovered()) { RandomHat.color = Selected; } if (Input.GetMouseButtonDown(Input.MouseButtons.LEFT)) { if (ChadArea.Hovered()) { Input.SetMouseMode(Input.MouseMode.POSITION_RELATIVE); _RotateChad = true; } } if (MyNameSticker.Clicked()) { TakeName = true; if (Blink == null) { Blink = CaretBlink(); StartCoroutine(Blink); } if (ClearName) { PlayerName.text = ""; ClearName = false; } } else if (Input.GetMouseButtonUp(Input.MouseButtons.LEFT)) { Input.SetMouseMode(Input.MouseMode.POSITION_ABSOLUTE); _RotateChad = false; TakeName = false; if (Blink != null) { StopCoroutine(Blink); Blink = null; } Caret.text = ""; } #region Clicked if (Play.Clicked() && PlayerName.text != "") { CameraMaster.instance.SetState(CAM_STATE.JOIN_HOST); TakeName = false; UserSettings.AddOrUpdateAppSetting("Hat", CameraMaster.instance.SelectedHat.ToString()); UserSettings.AddOrUpdateAppSetting("PlayerName", PlayerName.text); } else if (HostGame.Clicked()) { CameraMaster.instance.SetState(CAM_STATE.HOST_MENU); TakeName = false; UserSettings.AddOrUpdateAppSetting("Hat", CameraMaster.instance.SelectedHat.ToString()); UserSettings.AddOrUpdateAppSetting("PlayerName", PlayerName.text); } else if (Exit.Clicked()) { ThomasWrapper.IssueShutdown(); } else if (SelectHatRight.Clicked()) { CameraMaster.instance.SelectedHat += 1; AnnouncerSoundManager.Instance.Announce(ANNOUNCEMENT_TYPE.HAT); } else if (SelectHatLeft.Clicked()) { CameraMaster.instance.SelectedHat -= 1; AnnouncerSoundManager.Instance.Announce(ANNOUNCEMENT_TYPE.HAT); } else if (RandomHat.Clicked()) { CameraMaster.instance.SelectedHat = (int)(Random.Range(0.0f, 1.0f) * (HatManager.Instance.Hats.Count - 2)) + 1; AnnouncerSoundManager.Instance.Announce(ANNOUNCEMENT_TYPE.HAT); } else if (Options.Clicked()) { CameraMaster.instance.SetState(CAM_STATE.OPTIONS_MENU); } #endregion if (TakeName) { string playerString = PlayerName.text; GUIInput.AppendString(ref playerString, 9); PlayerName.text = playerString; } RotateChad(); Caret.position = PlayerName.position + new Vector2(PlayerName.size.x / 2 - 0.005f, CaretOffset + PlayerName.size.x * NameRotation); } }