public void CutLeg() { if (isCorrectPositionThird(Saw.transform.position.x)) { TrueNumber++; SetLegAnimations(true); PlayLegAnimations(); PlaySawAnimation(); CloseThird.SetActive(false); ThirdOkay.SetActive(true); ThirdButton.SetActive(false); thirdCutted = true; CheckTrue(); } else { WrongPlacePanel.SetActive(true); } }
IEnumerator AllTrue() { Saw.SetActive(false); yield return(new WaitForSeconds(1.6F)); FirstOkay.SetActive(false); SecondOkay.SetActive(false); ThirdOkay.SetActive(false); yield return(new WaitForSeconds(1)); BackPart.Play("MakeChairAnimationBack"); yield return(new WaitForSeconds(0.5F)); BodyPart.Play("MakeChairAnimationBody"); BodyPart.enabled = true; yield return(new WaitForSeconds(0.5F)); LegPart.Play("MakeChairAnimationLegPart"); yield return(new WaitForSeconds(1)); BackPartSecond.Play("MakeSecondChairBackPartAnimation"); yield return(new WaitForSeconds(0.5F)); BodyPartSecond.Play("MakeSecondChairBodyPartAnimation"); BodyPartSecond.enabled = true; yield return(new WaitForSeconds(0.5F)); LegPartSecond.Play("MakeSecondChairLegPartAnimation"); yield return(new WaitForSeconds(2.0F)); StartCoroutine(ShowSuccesPanel()); yield return(null); }