private static int GetThinkerState(ThinkerState state) { switch (state) { case ThinkerState.InStasis: return(0); default: return(1); } }
private static void WriteThinkerState(byte[] data, int p, ThinkerState state) { switch (state) { case ThinkerState.InStasis: Write(data, p, 0); break; default: Write(data, p, 1); break; } }