public virtual void LaunchShipMovement() { if (!DebugManager.BatchAiSquadTestingModeActive) { GameManagerScript.Wait(0.5f, delegate { TheShip.StartMoving(LaunchShipMovementContinue); }); } else { TheShip.StartMoving(LaunchShipMovementContinue); } }
public virtual void LaunchShipMovement() { GameManagerScript Game = GameObject.Find("GameManager").GetComponent <GameManagerScript>(); Game.Wait(0.5f, delegate { TheShip.StartMoving(LaunchShipMovementContinue); }); }
public virtual void LaunchShipMovement() { GameManagerScript.Wait(0.5f, delegate { TheShip.StartMoving(LaunchShipMovementContinue); }); }