private void OverrideTextures()
        {
            var textureService = new TexturesService(PathOnDisk);

            Config.Items.ForEach(i => textureService.Override(TextureType.Items, i));
            Config.Crops.ForEach(i => textureService.Override(TextureType.Crops, i));
            Config.Trees.ForEach(i => textureService.Override(TextureType.Trees, i));
        }
        private void OverrideTextures()
        {
            var textureService = new TexturesService(PathOnDisk);

            _machines.ForEach(i => textureService.Override(TextureType.Craftables, i));
            Config.Items.ForEach(i => textureService.Override(TextureType.Items, i));
            Config.Totems.ForEach(i => textureService.Override(TextureType.Items, i));
            Config.Crops.ForEach(i => textureService.Override(TextureType.Crops, i));
            textureService.OverrideIridiumQualityStar();
        }