private void OverrideTextures() { var textureService = new TexturesService(PathOnDisk); Config.Items.ForEach(i => textureService.Override(TextureType.Items, i)); Config.Crops.ForEach(i => textureService.Override(TextureType.Crops, i)); Config.Trees.ForEach(i => textureService.Override(TextureType.Trees, i)); }
private void OverrideTextures() { var textureService = new TexturesService(PathOnDisk); _machines.ForEach(i => textureService.Override(TextureType.Craftables, i)); Config.Items.ForEach(i => textureService.Override(TextureType.Items, i)); Config.Totems.ForEach(i => textureService.Override(TextureType.Items, i)); Config.Crops.ForEach(i => textureService.Override(TextureType.Crops, i)); textureService.OverrideIridiumQualityStar(); }