Example #1
0
 public static void VShader(
     [In(PinComponent.Position)] Vector3f position,
     [In(PinComponent.TexCoord0)] Vector2f texCoord,
     [Out(PinComponent.Position)] Vector3f outPosition,
     [Constant] Vector2f translate2D,
     [Resource(PinFormat.Texture2D, Slot = 0)] TextureView texture,
     [Resource(PinFormat.Sampler, Slot = 0)] States.SamplerState sampler)
 {
     outPosition = new Vector3f(position.Vec2.XY + translate2D, position.Z) +
                   texture.Sample(sampler, texCoord).Vec3;
 }