public TextureFrameControllerValue(TextureUnitState t) : this(OgrePINVOKE.new_TextureFrameControllerValue(TextureUnitState.getCPtr(t)), true) { if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } }
public static ControllerValueRealPtr create(TextureUnitState t) { ControllerValueRealPtr ret = new ControllerValueRealPtr(OgrePINVOKE.TextureFrameControllerValue_create(TextureUnitState.getCPtr(t)), true); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public virtual void textureUnitStateEventRaised(MaterialSerializer ser, MaterialSerializer.SerializeEvent arg1, SWIGTYPE_p_bool skip, TextureUnitState textureUnit) { if (SwigDerivedClassHasMethod("textureUnitStateEventRaised", swigMethodTypes3)) { OgrePINVOKE.MaterialSerializer_Listener_textureUnitStateEventRaisedSwigExplicitListener(swigCPtr, MaterialSerializer.getCPtr(ser), (int)arg1, SWIGTYPE_p_bool.getCPtr(skip), TextureUnitState.getCPtr(textureUnit)); } else { OgrePINVOKE.MaterialSerializer_Listener_textureUnitStateEventRaised(swigCPtr, MaterialSerializer.getCPtr(ser), (int)arg1, SWIGTYPE_p_bool.getCPtr(skip), TextureUnitState.getCPtr(textureUnit)); } if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } }
public override void writeInstance(MaterialSerializer ser, SubRenderState subRenderState, TextureUnitState srcTextureUnit, TextureUnitState dstTextureUnit) { RTShaderPINVOKE.LayeredBlendingFactory_writeInstance(swigCPtr, MaterialSerializer.getCPtr(ser), SubRenderState.getCPtr(subRenderState), TextureUnitState.getCPtr(srcTextureUnit), TextureUnitState.getCPtr(dstTextureUnit)); if (RTShaderPINVOKE.SWIGPendingException.Pending) { throw RTShaderPINVOKE.SWIGPendingException.Retrieve(); } }
public SubRenderState createInstance(ScriptCompiler compiler, PropertyAbstractNode prop, TextureUnitState texState, SGScriptTranslator translator) { global::System.IntPtr cPtr = RTShaderPINVOKE.LayeredBlendingFactory_createInstance(swigCPtr, ScriptCompiler.getCPtr(compiler), PropertyAbstractNode.getCPtr(prop), TextureUnitState.getCPtr(texState), SGScriptTranslator.getCPtr(translator)); SubRenderState ret = (cPtr == global::System.IntPtr.Zero) ? null : new SubRenderState(cPtr, false); if (RTShaderPINVOKE.SWIGPendingException.Pending) { throw RTShaderPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public ControllerReal createTextureWaveTransformer(TextureUnitState layer, TextureUnitState.TextureTransformType ttype, WaveformType waveType) { global::System.IntPtr cPtr = OgrePINVOKE.ControllerManager_createTextureWaveTransformer__SWIG_4(swigCPtr, TextureUnitState.getCPtr(layer), (int)ttype, (int)waveType); ControllerReal ret = (cPtr == global::System.IntPtr.Zero) ? null : new ControllerReal(cPtr, false); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public ControllerReal createTextureRotater(TextureUnitState layer, float speed) { global::System.IntPtr cPtr = OgrePINVOKE.ControllerManager_createTextureRotater(swigCPtr, TextureUnitState.getCPtr(layer), speed); ControllerReal ret = (cPtr == global::System.IntPtr.Zero) ? null : new ControllerReal(cPtr, false); if (OgrePINVOKE.SWIGPendingException.Pending) { throw OgrePINVOKE.SWIGPendingException.Retrieve(); } return(ret); }