private void OnGUITexture() { EditorGUILayout.LabelField("Texture Report"); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("", GUILayout.Width(Space)); if (GUILayout.Button("Report", GUILayout.Width(100))) { SaveExcludeList(); TextureReporter.CreateReport(this.targetList[currentTarget], excludeList); TextureReporter.OpenReport(); } if (GUILayout.Button("Open", GUILayout.Width(100))) { TextureReporter.OpenReport(); } EditorGUILayout.EndHorizontal(); }
private void OnGUITexture() { EditorGUILayout.LabelField("Texture Report"); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField("", GUILayout.Width(Space)); if (GUILayout.Button("Report", GUILayout.Width(100))) { SaveExcludeList(); AssetsReporterUtils.WriteReportLanguage(languages[this.selectLanguageIdx].languageCode); TextureReporter.CreateReport(targetList[currentTarget], excludeList); TextureReporter.OpenReport(); } if (GUILayout.Button("Open", GUILayout.Width(100))) { TextureReporter.OpenReport(); } EditorGUILayout.EndHorizontal(); }