public static void Unapplied_SetTextureQuality(TextureQual _qual)
 {
     curTextureQual = _qual;
 }
    public OptionsData(SerializationInfo info, StreamingContext ctxt)
    {
        controls_SensitivityX = (float)info.GetValue("controls_SensitivityX", typeof(float));
        controls_SensitivityY = (float)info.GetValue("controls_SensitivityY", typeof(float));
        controls_InvertMouse  = (bool)info.GetValue("controls_InvertMouse", typeof(bool));
        controls_UseMouseWheelToChangeWeapon = (bool)info.GetValue("controls_UseMouseWheelToChangeWeapon", typeof(bool));

        controls_MoveLeft_Primary   = (KeyCode)info.GetValue("controls_MoveLeft_Primary", typeof(KeyCode));
        controls_MoveLeft_Secondary = (KeyCode)info.GetValue("controls_MoveLeft_Secondary", typeof(KeyCode));

        controls_MoveRight_Primary   = (KeyCode)info.GetValue("controls_MoveRight_Primary", typeof(KeyCode));
        controls_MoveRight_Secondary = (KeyCode)info.GetValue("controls_MoveRight_Secondary", typeof(KeyCode));

        controls_MoveForward_Primary   = (KeyCode)info.GetValue("controls_MoveForward_Primary", typeof(KeyCode));
        controls_MoveForward_Secondary = (KeyCode)info.GetValue("controls_MoveForward_Secondary", typeof(KeyCode));

        controls_MoveBackward_Primary   = (KeyCode)info.GetValue("controls_MoveBackward_Primary", typeof(KeyCode));
        controls_MoveBackward_Secondary = (KeyCode)info.GetValue("controls_MoveBackward_Secondary", typeof(KeyCode));

        controls_Jump_Primary   = (KeyCode)info.GetValue("controls_Jump_Primary", typeof(KeyCode));
        controls_Jump_Secondary = (KeyCode)info.GetValue("controls_Jump_Secondary", typeof(KeyCode));

        controls_Sprint_SnipeSteady_Primary   = (KeyCode)info.GetValue("controls_Sprint_SnipeSteady_Primary", typeof(KeyCode));
        controls_Sprint_SnipeSteady_Secondary = (KeyCode)info.GetValue("controls_Sprint_SnipeSteady_Secondary", typeof(KeyCode));

        controls_Crouch_Primary   = (KeyCode)info.GetValue("controls_Crouch_Primary", typeof(KeyCode));
        controls_Crouch_Secondary = (KeyCode)info.GetValue("controls_Crouch_Secondary", typeof(KeyCode));

        controls_Action_Primary   = (KeyCode)info.GetValue("controls_Action_Primary", typeof(KeyCode));
        controls_Action_Secondary = (KeyCode)info.GetValue("controls_Action_Secondary", typeof(KeyCode));

        controls_Fire_Primary   = (KeyCode)info.GetValue("controls_Fire_Primary", typeof(KeyCode));
        controls_Fire_Secondary = (KeyCode)info.GetValue("controls_Fire_Secondary", typeof(KeyCode));

        controls_Aim_Primary   = (KeyCode)info.GetValue("controls_Aim_Primary", typeof(KeyCode));
        controls_Aim_Secondary = (KeyCode)info.GetValue("controls_Aim_Secondary", typeof(KeyCode));

        controls_ChangeGun_Primary   = (KeyCode)info.GetValue("controls_ChangeGun_Primary", typeof(KeyCode));
        controls_ChangeGun_Secondary = (KeyCode)info.GetValue("controls_ChangeGun_Secondary", typeof(KeyCode));

        controls_Grenade_SnipeTimeController_Primary   = (KeyCode)info.GetValue("controls_Grenade_SnipeTimeController_Primary", typeof(KeyCode));
        controls_Grenade_SnipeTimeController_Secondary = (KeyCode)info.GetValue("controls_Grenade_SnipeTimeController_Secondary", typeof(KeyCode));

        controls_Melee_Primary   = (KeyCode)info.GetValue("controls_Melee_Primary", typeof(KeyCode));
        controls_Melee_Secondary = (KeyCode)info.GetValue("controls_Melee_Secondary", typeof(KeyCode));

        controls_Reload_Primary   = (KeyCode)info.GetValue("controls_Reload_Primary", typeof(KeyCode));
        controls_Reload_Secondary = (KeyCode)info.GetValue("controls_Reload_Secondary", typeof(KeyCode));

        controls_Missions_Primary   = (KeyCode)info.GetValue("controls_Missions_Primary", typeof(KeyCode));
        controls_Missions_Secondary = (KeyCode)info.GetValue("controls_Missions_Secondary", typeof(KeyCode));

        //

        audio_GeneralVolume = (float)info.GetValue("audio_GeneralVolume", typeof(float));
        audio_MusicVolume   = (float)info.GetValue("audio_MusicVolume", typeof(float));
        audio_SFXVolume     = (float)info.GetValue("audio_SFXVolume", typeof(float));
        audio_VoiceVolume   = (float)info.GetValue("audio_VoiceVolume", typeof(float));

        //

        video_ResolutionIndex = (int)info.GetValue("video_ResolutionIndex", typeof(int));
        video_VSync           = (bool)info.GetValue("video_VSync", typeof(bool));
        video_Brightness      = (float)info.GetValue("video_Brightness", typeof(float));
        video_LODBias         = (float)info.GetValue("video_LODBias", typeof(float));
        video_Type            = (VideoSettingTypes)info.GetValue("video_Type", typeof(VideoSettingTypes));
        video_IsShadowOn      = (bool)info.GetValue("video_IsShadowOn", typeof(bool));
        video_ShadowQual      = (ShadowQual)info.GetValue("video_ShadowQual", typeof(ShadowQual));
        video_ShadowDistance  = (float)info.GetValue("video_ShadowDistance", typeof(float));
        video_TextureQual     = (TextureQual)info.GetValue("video_TextureQual", typeof(TextureQual));
        video_UseSSAO         = (bool)info.GetValue("video_UseSSAO", typeof(bool));
        video_UseAnisotropic  = (bool)info.GetValue("video_UseAnisotropic", typeof(bool));
        video_UseBloom        = (bool)info.GetValue("video_UseBloom", typeof(bool));
    }