public LevelSelectorStateRenderer(LevelSelectorState state) { _state = state; _gl = state.Manager.Game.Gl; _texturedQuadRenderer = new TextureQuadRenderer(_state.Manager.Game, _gl); _fillRenderer = new FillRenderer(_state.Manager.Game, _gl); }
public MenuStateRenderer(MenuState state) { _state = state; _gl = state.Manager.Game.Gl; _texturedQuadRenderer = new TextureQuadRenderer(_state.Manager.Game, _gl); _fillRenderer = new FillRenderer(_state.Manager.Game, _gl); }
public GameStateRenderer(GameState state) { _state = state; _gl = state.Manager.Game.Gl; _tileRenderer = new TileRenderer(this); _texturedQuadRenderer = new TextureQuadRenderer(_state.Manager.Game, _gl); }