public Dialog_CreateFavourite( Pawn pawn, bool dwarfTherapistMode ) { this.pawn = pawn; this.dwarfTherapistMode = dwarfTherapistMode; this.label = "FluffyTabs.DefaultFavouriteLabel".Translate(); this.textureChooser = new TextureChooser( Resources.Icons ); }
public Dialog_Favourite(Favourite favourite) { this.favourite = favourite; label = favourite.Label ?? "Fluffy.WorkTab.DefaultFavouriteLabel".Translate(); textureChooser = new TextureChooser(Resources.Icons); }