public Dialog_CreateFavourite( Pawn pawn, bool dwarfTherapistMode )
 {
     this.pawn = pawn;
     this.dwarfTherapistMode = dwarfTherapistMode;
     this.label = "FluffyTabs.DefaultFavouriteLabel".Translate();
     this.textureChooser = new TextureChooser( Resources.Icons );
 }
Example #2
0
 public Dialog_Favourite(Favourite favourite)
 {
     this.favourite = favourite;
     label          = favourite.Label ?? "Fluffy.WorkTab.DefaultFavouriteLabel".Translate();
     textureChooser = new TextureChooser(Resources.Icons);
 }