// Methods
        /// Constructor
        public CharacterSelector()
        {
            sprites.Clear();

            // Resizes the window
            HeadWars.Resize(570, 320);

            // Title
            labels.Add(new HLabel(Translation.GetString("character_selector"), Font.WindowTitle));
            labels[0].setPosition(0, 0, "xcenter top");

            // Next and Previous
            buttons.Add(new HButton(">>>>"));
            buttons[0].setPosition(110, 0, "xcenter ycenter");

            buttons.Add(new HButton("<<<<"));
            buttons[1].setPosition(-110, 0, "xcenter ycenter");

            // Select
            buttons.Add(new HButton(Translation.GetString("select")));
            buttons[2].setPosition(-5, -5, "right bottom");

            // Back to Menu
            buttons.Add(new HButton(Translation.GetString("button_back")));
            buttons[3].setPosition(5, -5, "left bottom");

            // Textures
            characterPanelTexture   = new Texture2D(HeadWars.Instance.GraphicsDevice, 100, 100);
            characterPanelRectangle = new Rectangle((int)HeadWars.ScreenDimension.X / 2 - 50, (int)HeadWars.ScreenDimension.Y / 2 - 50, 100, 100);
            characterPosition       = new Vector2(characterPanelRectangle.X + 50, characterPanelRectangle.Y + 50);

            characterPanelTexture.Border(20, Color.CadetBlue);

            // spriteData
            SetSprites();
            NormalizeCharacter();

            // Texts
            labels.Add(new HLabel("« " + GetSprite("name") + " »", Font.MediumTextBold));
            labels[1].setPosition(0, -80, "xcenter ycenter");
            labels[1].textColor(Color.Yellow);

            labels.Add(new HLabel(GetSprite("description"), Font.TextBold));
            labels[2].setPosition(0, 80, "xcenter ycenter");
        }