private async void SendButton_Click(object sender, EventArgs e) { sendButton.Enabled = false; commentEdit.Enabled = false; emailEdit.Enabled = false; happy1.Enabled = false; happy2.Enabled = false; happy3.Enabled = false; happy4.Enabled = false; happy5.Enabled = false; thankYouText.Visibility = ViewStates.Visible; await thankYouText.CreateAnimator <FadeInUpAnimator>() .SetDuration(300) .Animate(); Data.Comment = commentEdit.Text; Data.Email = emailEdit.Text; await BrainCloudService.Current.AddFeedback(Data); thankYouText.CreateAnimator <TadaAnimator>() .SetRepeat(Android.Animation.ValueAnimatorRepeatMode.Restart) .Start(); }
public async void OnGameOver() { refreshButton.Visibility = ViewStates.Invisible; undoButton.Visibility = ViewStates.Invisible; await Task.Delay(400); frame.Visibility = ViewStates.Invisible; gameOverFrame.Visibility = ViewStates.Visible; await gameOverFrame .CreateAnimator <LandingAnimator>() .SetDuration(500) .Animate(); winTextAnimator = winText .CreateAnimator <PulseAnimator>() .SetMax(1.4f) .Start(); }