private void SentenceConfirm_Click(object sender, RoutedEventArgs e) { Common.repairSettings.SentenceRepeatFindCharNum = Sentence_TextBox.Text; Common.RepairFuncInit(); repairedTextBox.Text = TextRepair.RepairFun_RemoveSentenceRepeat(sourceTextBox.Text); Sentence_InputDrawer.IsOpen = false; }
private void SingleConfirm_Click(object sender, RoutedEventArgs e) { Common.repairSettings.SingleWordRepeatTimes = Single_TextBox.Text; Common.RepairFuncInit(); repairedTextBox.Text = TextRepair.RepairFun_RemoveSingleWordRepeat(sourceTextBox.Text); Single_InputDrawer.IsOpen = false; }
/// <summary> /// Hook模式下调用的事件 /// </summary> public void TranslateEventHook(object sender, SolvedDataRecvEventArgs e) { //1.得到原句 string source = e.Data.Data; if (source == null && e.Data.HookFunc == "Clipboard") { return; } //2.进行去重 string repairedText = TextRepair.RepairFun_Auto(Common.UsingRepairFunc, source); if (!Common.appSettings.EachRowTrans) // 不启用分行翻译 { if (Common.UsingSrcLang == "en") { repairedText = repairedText.Replace("<br>", " ").Replace("</br>", " ").Replace("\n", " ").Replace("\r", " ").Replace("\t", " "); } else { repairedText = repairedText.Replace("<br>", "").Replace("</br>", "").Replace("\n", "").Replace("\r", "").Replace("\t", ""); } } //去乱码 repairedText = repairedText.Replace("_", "").Replace("-", "").Replace("+", "").Replace("&", ""); TranslateText(repairedText); }
public void DataRecvEventHandler(object sender, SolvedDataRecvEventArgs e) { Application.Current.Dispatcher.BeginInvoke((Action)(() => { sourceTextBox.Text = e.Data.Data; repairedTextBox.Text = TextRepair.RepairFun_Auto(TextRepair.lstRepairFun[lstRepairFun[RepairFuncCombox.SelectedIndex]], sourceTextBox.Text); })); }
private void RegexConfirm_Click(object sender, RoutedEventArgs e) { Common.repairSettings.Regex = Regex_TextBox.Text; Common.repairSettings.Regex_Replace = Replace_TextBox.Text; Common.RepairFuncInit(); repairedTextBox.Text = TextRepair.RepairFun_RegexReplace(sourceTextBox.Text); Regex_InputDrawer.IsOpen = false; }
private void SentenceConfirm_Click(object sender, RoutedEventArgs e) { if (!int.TryParse(Sentence_TextBox.Text, out int num)) { return; } Common.repairSettings.SentenceRepeatFindCharNum = num; Common.RepairFuncInit(); repairedTextBox.Text = TextRepair.RepairFun_RemoveSentenceRepeat(sourceTextBox.Text); Sentence_InputDrawer.IsOpen = false; }
private void SingleConfirm_Click(object sender, RoutedEventArgs e) { if (!int.TryParse(Single_TextBox.Text, out int times)) { return; } Common.repairSettings.SingleWordRepeatTimes = times; Common.RepairFuncInit(); repairedTextBox.Text = TextRepair.RepairFun_RemoveSingleWordRepeat(sourceTextBox.Text); Single_InputDrawer.IsOpen = false; }
private void RepairFuncCombox_SelectionChanged(object sender, SelectionChangedEventArgs e) { switch (TextRepair.lstRepairFun[lstRepairFun[RepairFuncCombox.SelectedIndex]]) { case "RepairFun_RemoveSingleWordRepeat": Single_InputDrawer.IsOpen = true; break; case "RepairFun_RemoveSentenceRepeat": Sentence_InputDrawer.IsOpen = true; break; case "RepairFun_RegexReplace": Regex_InputDrawer.IsOpen = true; break; } repairedTextBox.Text = TextRepair.RepairFun_Auto(TextRepair.lstRepairFun[lstRepairFun[RepairFuncCombox.SelectedIndex]], sourceTextBox.Text); }
/// <summary> /// Hook模式下调用的事件 /// </summary> public void DataRecvEventHandler(object sender, SolvedDataRecvEventArgs e) { Application.Current.Dispatcher.BeginInvoke((Action)(() => { //1.得到原句 string source = e.Data.Data; //2.进行去重 string repairedText = TextRepair.RepairFun_Auto(Common.UsingRepairFunc, source); if (Convert.ToBoolean(Common.appSettings.EachRowTrans) == false) { //不需要分行翻译 repairedText = repairedText.Replace("<br>", "").Replace("</br>", "").Replace("\n", "").Replace("\t", "").Replace("\r", ""); } //去乱码 repairedText = repairedText.Replace("_", "").Replace("-", "").Replace("+", "").Replace("&", ""); //补充:如果去重之后的文本长度超过指定值(默认100),直接不翻译、不显示 //补充2:如果去重后文本长度为0,则不翻译不显示 if (repairedText.Length != 0 && repairedText.Length <= Common.appSettings.TransLimitNums) { //2.5 清除面板 SourceTextPanel.Children.Clear(); _currentsrcText = repairedText; if (_isShowSource) { //3.分词 var mwi = _mecabHelper.SentenceHandle(repairedText); //分词后结果显示 for (int i = 0; i < mwi.Count; i++) { StackPanel stackPanel = new StackPanel(); stackPanel.Orientation = Orientation.Vertical; stackPanel.Margin = new Thickness(10, 0, 0, 10); TextBlock textBlock = new TextBlock(); if (!string.IsNullOrEmpty(SourceTextFont)) { FontFamily fontFamily = new FontFamily(SourceTextFont); textBlock.FontFamily = fontFamily; } textBlock.Text = mwi[i].Word; textBlock.Tag = mwi[i].Kana; textBlock.Margin = new Thickness(0, 0, 0, 0); textBlock.FontSize = SourceTextFontSize; textBlock.Background = Brushes.Transparent; textBlock.MouseLeftButtonDown += DictArea_MouseLeftButtonDown; //根据不同词性跟字体上色 switch (mwi[i].PartOfSpeech) { case "名詞": textBlock.Foreground = Brushes.AliceBlue; break; case "助詞": textBlock.Foreground = Brushes.LightGreen; break; case "動詞": textBlock.Foreground = Brushes.Red; break; case "連体詞": textBlock.Foreground = Brushes.Orange; break; default: textBlock.Foreground = Brushes.White; break; } TextBlock superScript = new TextBlock();//假名或注释等的上标标签 if (!string.IsNullOrEmpty(SourceTextFont)) { FontFamily fontFamily = new FontFamily(SourceTextFont); superScript.FontFamily = fontFamily; } superScript.Text = mwi[i].Kana; superScript.Margin = new Thickness(0, 0, 0, 2); superScript.HorizontalAlignment = HorizontalAlignment.Center; if ((double)SourceTextFontSize - 6.5 > 0) { superScript.FontSize = (double)SourceTextFontSize - 6.5; } else { superScript.FontSize = 1; } superScript.Background = Brushes.Transparent; superScript.Foreground = Brushes.White; stackPanel.Children.Add(superScript); //是否打开假名标注 if (Common.appSettings.TF_isKanaShow) { stackPanel.Children.Add(textBlock); SourceTextPanel.Children.Add(stackPanel); } else { textBlock.Margin = new Thickness(10, 0, 0, 10); SourceTextPanel.Children.Add(textBlock); } } } //4.翻译前预处理 string beforeString = _beforeTransHandle.AutoHandle(repairedText); //5.提交翻译 string transRes1 = string.Empty; string transRes2 = string.Empty; if (_translator1 != null) { transRes1 = _translator1.Translate(beforeString, Common.UsingDstLang, Common.UsingSrcLang); } if (_translator2 != null) { transRes2 = _translator2.Translate(beforeString, Common.UsingDstLang, Common.UsingSrcLang); } //6.翻译后处理 string afterString1 = _afterTransHandle.AutoHandle(transRes1); string afterString2 = _afterTransHandle.AutoHandle(transRes2); //7.翻译结果显示到窗口上 FirstTransText.Text = afterString1; SecondTransText.Text = afterString2; //8.翻译结果记录到队列 if (_gameTextHistory.Count > 5) { _gameTextHistory.Dequeue(); } _gameTextHistory.Enqueue(repairedText + "\n" + afterString1 + "\n" + afterString2); //9.翻译原句和结果记录到数据库 if (Common.appSettings.ATon) { bool addRes = _artificialTransHelper.AddTrans(repairedText, afterString1); if (addRes == false) { HandyControl.Data.GrowlInfo growlInfo = new HandyControl.Data.GrowlInfo(); growlInfo.Message = Application.Current.Resources["ArtificialTransAdd_Error_Hint"].ToString(); growlInfo.WaitTime = 2; Growl.InfoGlobal(growlInfo); } } } })); }
/// <summary> /// Hook模式下调用的事件 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> public void DataRecvEventHandler(object sender, SolvedDataRecvEventArgs e) { Application.Current.Dispatcher.BeginInvoke((Action)(() => { //0.清除面板 SourceTextPanel.Children.Clear(); //1.得到原句 string source = e.Data.Data; //2.进行去重 string repairedText = TextRepair.RepairFun_Auto(Common.UsingRepairFunc, source); currentsrcText = repairedText; if (IsShowSource == true) { //3.分词 List <MecabWordInfo> mwi = mh.SentenceHandle(repairedText); //分词后结果显示 for (int i = 0; i < mwi.Count; i++) { TextBlock tb = new TextBlock(); if (sourceTextFont != null && sourceTextFont != "") { FontFamily ff = new FontFamily(sourceTextFont); tb.FontFamily = ff; } tb.Text = mwi[i].Word; tb.Margin = new Thickness(10, 0, 0, 10); tb.FontSize = sourceTextFontSize; //根据不同词性跟字体上色 switch (mwi[i].PartOfSpeech) { case "名詞": tb.Foreground = Brushes.AliceBlue; break; case "助詞": tb.Foreground = Brushes.LightGreen; break; case "動詞": tb.Foreground = Brushes.Red; break; case "連体詞": tb.Foreground = Brushes.Orange; break; default: tb.Foreground = Brushes.White; break; } SourceTextPanel.Children.Add(tb); } } if (Convert.ToBoolean(Common.appSettings.EachRowTrans) == true) { //需要分行翻译 repairedText = repairedText.Replace("<br>", "").Replace("</br>", "").Replace("\n", "").Replace("\t", "").Replace("\r", ""); } //去乱码 repairedText = repairedText.Replace("_", "").Replace("-", "").Replace("+", ""); //4.翻译前预处理 string beforeString = bth.AutoHandle(repairedText); //5.提交翻译 string transRes1 = ""; string transRes2 = ""; if (translator1 != null) { transRes1 = translator1.Translate(beforeString, Common.UsingDstLang, Common.UsingSrcLang); } if (translator2 != null) { transRes2 = translator2.Translate(beforeString, Common.UsingDstLang, Common.UsingSrcLang); } //6.翻译后处理 string afterString1 = ath.AutoHandle(transRes1); string afterString2 = ath.AutoHandle(transRes2); //7.翻译结果显示到窗口上 FirstTransText.Text = afterString1; SecondTransText.Text = afterString2; //8.翻译结果记录到队列 if (GameTextHistory.Count > 5) { GameTextHistory.Dequeue(); } GameTextHistory.Enqueue(repairedText + "\n" + afterString1 + "\n" + afterString2); })); }
/// <summary> /// Hook模式下调用的事件 /// </summary> public void DataRecvEventHandler(object sender, SolvedDataRecvEventArgs e) { Application.Current.Dispatcher.BeginInvoke((Action)(() => { //1.得到原句 string source = e.Data.Data; //2.进行去重 string repairedText = TextRepair.RepairFun_Auto(Common.UsingRepairFunc, source); //补充:如果去重之后的文本长度超过100,直接不翻译、不显示 if (repairedText.Length <= 100) { //2.5 清除面板 SourceTextPanel.Children.Clear(); _currentsrcText = repairedText; if (_isShowSource) { //3.分词 var mwi = _mecabHelper.SentenceHandle(repairedText); //分词后结果显示 for (int i = 0; i < mwi.Count; i++) { TextBlock textBlock = new TextBlock(); if (!string.IsNullOrEmpty(SourceTextFont)) { FontFamily fontFamily = new FontFamily(SourceTextFont); textBlock.FontFamily = fontFamily; } textBlock.Text = mwi[i].Word; textBlock.Tag = mwi[i].Kana; textBlock.Margin = new Thickness(10, 0, 0, 10); textBlock.FontSize = SourceTextFontSize; textBlock.Background = Brushes.Transparent; textBlock.MouseLeftButtonDown += DictArea_MouseLeftButtonDown; //根据不同词性跟字体上色 switch (mwi[i].PartOfSpeech) { case "名詞": textBlock.Foreground = Brushes.AliceBlue; break; case "助詞": textBlock.Foreground = Brushes.LightGreen; break; case "動詞": textBlock.Foreground = Brushes.Red; break; case "連体詞": textBlock.Foreground = Brushes.Orange; break; default: textBlock.Foreground = Brushes.White; break; } SourceTextPanel.Children.Add(textBlock); } } if (Convert.ToBoolean(Common.appSettings.EachRowTrans)) { //需要分行翻译 repairedText = repairedText.Replace("<br>", string.Empty).Replace("</br>", string.Empty).Replace("\n", string.Empty).Replace("\t", string.Empty).Replace("\r", string.Empty); } //去乱码 repairedText = repairedText.Replace("_", string.Empty).Replace("-", string.Empty).Replace("+", string.Empty); //4.翻译前预处理 string beforeString = _beforeTransHandle.AutoHandle(repairedText); //5.提交翻译 string transRes1 = string.Empty; string transRes2 = string.Empty; if (_translator1 != null) { transRes1 = _translator1.Translate(beforeString, Common.UsingDstLang, Common.UsingSrcLang); } if (_translator2 != null) { transRes2 = _translator2.Translate(beforeString, Common.UsingDstLang, Common.UsingSrcLang); } //6.翻译后处理 string afterString1 = _afterTransHandle.AutoHandle(transRes1); string afterString2 = _afterTransHandle.AutoHandle(transRes2); //7.翻译结果显示到窗口上 FirstTransText.Text = afterString1; SecondTransText.Text = afterString2; //8.翻译结果记录到队列 if (_gameTextHistory.Count > 5) { _gameTextHistory.Dequeue(); } _gameTextHistory.Enqueue(repairedText + "\n" + afterString1 + "\n" + afterString2); } })); }