public void OnPointerExit(PointerEventData eventData) { if (gameObject.name == "PracticeTrigger") { button.sprite = buttonNormalState; } if (gameObject.name == "TableButton") { table.Close(); } if (gameObject.name == "Question") { table.Close(); } }
public void PointerOut() { if (joinObject != null) { joinObject.BackMaterials(); } Panel.Close(); }
public void PointerOut() { text.font = fontRegular; if (joinObject != null) { joinObject.BackMaterials(); } Panel.Close(); }
void OnMouseExit() { //Cursor.SetCursor(startcursor, Vector2.zero, cursorMode); //changer.BackMaterials(); Panel.Close(); }